Page 151 - Hunter - The Vigil
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        C CHAPTER THREE: HUNTER ORGANIZATIONS
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                       Endowments                             longer receiving the proper signal from their RFID chips, duti-
                                                              fully shut down and left the soldiers defenseless.
                                                                  Certain Advanced Armory Merits are listed as “Renewable.”
                Hunters are not supernatural creatures. They do not com-  The nature of modern warfare is such that a soldier chews through
            mand the unholy powers of the night (although the case could   supplies at a high rate: ammo is fired, grenades thrown, and so on.

            be made for the Lucifuge), nor do they possess inborn resis-  Renewable Merits represent these expendable but vital pieces of
            tance to injury or death. Around the world, the vast majority   technology, which the Task Force supplies its agents on a regu-
            of hunters face the supernatural armed with little more than   lar basis. Each Renewable Merit’s description lists how often the
            their wits, willpower and whatever supplies they can gather   top brass will supply soldiers with fresh ammo, usually once per
            from the local sporting goods store. Some hunters, though, by   chapter or once per story. Note that this resupply does not mean
            dint of powerful backers or stores of ancient relics or a sup-  the hunter automatically receives a new Endowment; Task Force:
            posed fallen angel in the family tree, have access to tools be-  VALKYRIE only replaces expended gear. If a sniper is normally
            yond those that ordinary men and women can acquire. Some   issued two magazines of etheric rounds (represented by two dots of
            would argue that these tools make them every bit as unnatural   the Etheric Rounds Merit) but only expends one of them during
            as the things they profess to hate — how much difference is   the course of a session, he only receives one replacement mag at
            there, really, between a witch who calls down lightning from   the start of the next session. Obviously, if a hunter does not begin a
            the sky and a man who has implanted a swarm of insect mon-  session in a situation where he can be resupplied, he won’t receive
            sters into his body to use as a weapon? Others counter that to   the replacements immediately.
            destroy the monsters that hide in the shadows with any chance   Finally, remember that Task Force: VALKYRIE expects
            of success, a hunter needs every edge he can get.   detailed after-action reports from its agents and expects its
                Endowments, unlike the powers of supernatural beings,   weapons to be used. Hunters with the bright idea of selling
            are not their own category of Trait. They are simply a new cat-  off Advanced Armory gear and requisitioning replacements
            egory of Merit, and are purchased with Merit dots just like any   should remember that VALKYRIE controls prisons that make
            other (see “Merits” on p. 67 for the specifics of how each En-  Fort Leavenworth look like Club Med.

            dowment Merit works). Most Endowments have special rules
            governing their use, and safeguards in place to keep members of   Etheric Rounds (• or •••••;
            rival organizations from using them. These rules are discussed                    Renewable)
            in detail at the beginning of each Endowment’s description.  Produced in top-secret, experimental laboratories around
                                                              the country, these bullets have been bombarded with a cock-
                      Advanced Armory                         tail of exotic, high-energy particles that infuse peculiar pseudo-
                The elite agents of Task Force: VALKYRIE don’t trust   physical properties into the lead. Etheric Rounds are delivered to

            their lives to bizarre magical rites, weird relics, or freakish   field operatives in clear, plastic magazines (Task Force: VALKY-

            biological modification. As befits the best of the best of the   RIE manufactures versions in every caliber and magazine style

            United States Armed Forces, Task Force: VALKYRIE relies   currently on the market) and emit a faint blue light from their

            on cutting-edge technology and advanced warfare systems to   tips. When fired, this light becomes as bright as a tracer round,
            eliminate its targets and keep humanity safe from the monsters.   making concealment all but impossible. The bullet is actually
            From bullets that rip through ghosts as easily as human fl esh   consumed by this light, which converts the metal into a pseudo-
            to rifles that spit lightning, the Advanced

            Armory of VALKYRIE agents gives them an
            edge over the creatures they hunt.                       HYPOCRISY
                Task Force: VALKYRIE takes its op-
            erational security very seriously. On recruit-  Endowments are weird. Endowments are monstrous
            ment, all agents are implanted with a small   and, in many ways, inhuman. Does this make those
            RFID chip, usually secured in the meat of   hunters who use them inhuman? “Humanity” here
            the hip or shoulder. All Advanced Armory   is in the eye of the beholder. Certainly too few

            devices, unless specifically noted otherwise,   hunters recognize the hypocrisy in the act of
            have a receiver programmed to recognize   hunting the supernatural when they themselves
            the frequency of this RFID at close range. If   wield preternatural gifts. Just the same as
            the signal is not detected, the device hard-  how many hunters track down cultists when they
            locks and will not function. While this keeps   themselves could be considered cultists of a
            VALKYRIE’s weapons from falling into the   different sort. Players and Storytellers may
            hands of rogue hunters or, worse yet, the   recognize these ironies; hunter characters
            enemy, it can also lead to tragic losses. One   often do not. This is part of what makes such
            strike team in Canada was completely wiped   characters curiously fl awed, and it’s also what
            out when the coven of witches it tracked   forces us to ask just what is it that defi nes
            down cast a spell that disrupted electronic   a hunter’s humanness?
            communications. The team’s weapons, no
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