Page 229 - Hunter - The Vigil
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        C CHAPTER FOUR: SPECIAL RULES AND SYSTEMS
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               Once the secondary actors have collected their data, the   Action: Instant.
            primary actor rolls Intelligence + Academics to synthesize   Description: The iconic monster-hunter image, per-
            the information and develop the profi le. Someone in the cell  haps, is the impassioned vampire-killer driving a stake into
            needs to have Investigation 2, and someone needs Computer  the undead fiend’s heart. Over the years, hunter organiza-
            2 in order to assist with this task (if the primary actor has all  tions have experimented with crossbows, wooden “bul-
            these traits, he can assemble the profile without further assis-  lets” and other methods, but nothing works quite as well


            tance). Once the profile is assembled, the cell has a valuable  as holding the bloodsucker down and putting a sharpened
            tool for tracking down the monster.               stick between his ribs or clean through his breastplate.
               Organizations: Network Zero is more interested in expo-  This Tactic works on other creatures besides vampires, of
            sure than combat, and this Tactic allows it to “out” prominent  course, but it tends to have more permanent effects.
            monsters in their area. Task Force: VALKYRIE, beholden as   The secondary actors tackle the target and hold it down

            it is to official protocols, needs to know who a target really is  (Strength + Brawl, creature’s Defense does apply). One sec-
            before it moves in for neutralization.            ondary actor then rolls Wits + Medicine, indicating to the
               Potential Modifi ers: A member of the cell has Contacts:  primary actor where to strike (if the primary actor has Medi-
            Police or Government (+2 to primary actor); the monster has  cine 2 or more, this part of the Tactic can be skipped, as the

            a paper trail — birth certificate, credit history, etc. (+2 to  stake-wielder knows where to aim the point). The primary
            primary actor); someone in the cell has Computer 3 or high-  actor then positions the stake over the heart and hammers
            er (+1 to primary actor); monster isn’t native to the region  it home.
            (-1 to primary actor); monster doesn’t photograph (-2 to all   Organizations:  Ashwood Abbey has a long history of
            participants); monster isn’t native to the country (-2 to all  drinking vampire blood, and its members enjoy the Victorian
            participants); monster wasn’t born human or has no official  feel of this Tactic, anyway. Some cells will stake a vampire

            documentation (-4 to the primary actor).          and then leave it, paralyzed, in a perverse form of “count-

               Roll Results:                                  ing coup.” The Malleus Maleficarum also makes frequent use

               Dramatic Failure:  The primary actor misidentifies the  of this tactic, but usually follow it up with decapitation and

            monster, but believes he has a positive lock. The cell might  stuffing the vampire’s head with garlic (if the head doesn’t
            attack the wrong target, or might simply begin researching  immediately dissolve into ash).
            him and waste a great deal of time, depending on how trigger-  Potential Modifi ers: Stake is tempered or made of sturdy

            happy they are.                                   wood (+2 to primary actor); stake is rotted or flimsy (-2 to
               Failure: The profile is faulty and misleading. Using it as  primary actor); secondary actor(s) has a lower Initiative than

            a research aid produces no bonus, and increases the time re-  the primary actor (-3 to all participants); Wits + Medicine
            quired for research by half (45 minutes per roll rather than  roll fails (-3 to primary actor); monster’s heart has shifted
            30).                                              within its body (-3 to primary actor).
               Success:  The primary actor assembles a working pro-  Roll Results:

            file. The cell can then begin a Research task (see p. 55 of   Dramatic Failure:  The monster shifts and the
            the World of Darkness Rulebook) into who the monster is  point of the stake winds up aimed at another hunter.
            and what history is available, applying a bonus equal to the  The primary actor rolls a normal attack (without the
            successes on the Tactic roll. Note that this doesn’t allow the  extra dice from the secondary actors) against another

            hunters to find information that doesn’t exist; a prominent  hunter, applying the hunter’s armor but ignoring De-
            local businessperson might be a spirit-possessed cannibal, but  fense. Damage is applied normally. Alternatively, the
            if that’s never been written down anywhere, the characters  Storyteller might rule that the monster has snatched
            can’t fi nd it by research alone.                  the stake out of the primary actor’s hand and can make
               Exceptional Success: In addition to the hefty bonus to  a reflexive attack on a hunter, or can bite one of the
            the Research roll, the time required for research is reduced by  hunters and drink his blood.
            one third (20 minutes per roll rather than 30).       Failure:  The hunter fails to penetrate the monster’s
               To Purchase: 14 Practical Experience, 11 for Network  chest. The hunter can try again next turn, but the monster
            Zero, 9 for Task Force: VALKYRIE.                 can, of course, attempt to escape the grapple in the meantime
                                                              (see p. 158 of the World of Darkness Rulebook).
                                                 Staking          Success:  The monster suffers one level of damage per
               Prerequisites:  All: Strength 2, Brawl 2.  Partial (1):   success (lethal to vampires, but aggravated to living things
            Strength 3, Weaponry 2 (primary actor). Partial (1): Medi-  — a stake in the heart is usually fatal!). A vampire, of course,
            cine 1 (secondary actor).                         becomes paralyzed until the stake is removed.
               Requires: 3 or more; 4 or more bestows +1 to secondary   Exceptional Success:  No bonus other than the extra
            actors, more than 5 imposes a -1 penalty to the primary actor.  damage.
               Dice Pool:  Primary: Strength + Weaponry.  Secondary:   To Purchase: 14 Practical Experience, 11 for Ashwood
            Strength + Brawl; Wits + Medicine (secondary actor with   Abbey, 9 for the Malleus Malefi carum.
            Medicine 1).
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