Page 16 - Hunter the Vigil - Mortal Remains
P. 16

Not all of them are people.
               How many hunters have had that thought, watching a nightclub,
            searching for the thing that leaves bloodless bodies in dumpsters all
            over town? How many of Network Zero’s members watch endless
            hours of security footage, trying to find the one person that isn’t a
            person among the throng?
               It can be a comforting thought, too. A Task Force: VALKYRIE
            team blows up a building, almost assuredly catching a few normal folks
            in the blast while they take down a pack of werewolves. The thought
            that lets the soldiers sleep the next night — well, the thought along
            with a handful of pills — is: “Not all of them are people.”
               This  thought  leads to alienation. It leads  to suspicion  and
            paranoia and uncertainty. Worse, some of the creatures within the
            World of Darkness amplify those feelings. These creatures are born
            — well, made — in the Uncanny Valley. Stitched together from dead
            flesh or soldered together with metal and plastic, these Created
            beings look like people…until a hunter gets to know them. Then
            the truth becomes horrifyingly clear. They are monsters. They are
            undead. They are automatons.
               Fortunately, they burn just fine.

                               The Enemy:

                             Mad Science

                 and Old Legends



               Those stalwart few that have taken up the Vigil know many of
            the creatures they hunt resemble — impersonate — human beings. Vam-
            pires, shapeshifters, witches, and many other obscene creatures blend
            into society perfectly well, and finding them often proves to be one of
            the most challenging phases of the hunt. As such, the fact that artifi-
            cial people who lurk on the fringes of humanity can blend right in
            isn’t the most terrifying thing about them.
               The most terrifying thing about the Created is that they seem
            fascinated  by people.  They want to learn about humanity, but to
            what end? Do they want to perfect their masquerade? Do they study
            people to find weaknesses? Or is their thought process so alien that
            they watch people, observing human behavior like a naturalist watch-
            ing monkeys in the jungle, piecing together recognizable patterns of
            the way people act?
               Hunters  don’t have any answers.  Fortunately, these  beings are   Most of us do not have room
            rare, which means it’s difficult to draw any strong conclusions. But sto-  in our Monkeysphere for our
            ries of false people — living statues, automatons given freedom, people   friendly neighborhood sani-
            made from the bodies of the dead — have circulated for centuries.   tation worker. So, we don’t
            These creatures, it seems, have always been here.               think of him as a person. We
                                       The Created                         think of him as The Thing That
                                                                               Makes The Trash Go Away.
               The Created are false people, hideous mockeries of human                — David Wong,
            beings made from dead flesh and animated by the so-called Di-
            vine Fire. They fancy themselves pilgrims, on some inane quest to   “What Is the Monkeysphere?”
            achieve the humanity they have no right to claim. Hunters, how-
            ever, rarely see this Pilgrimage. What they see is the carnage these
            monsters create.
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