Page 168 - Hunter the Vigil - Mortal Remains
P. 168

MORALITy AND INTEGRITy









         Name:                               Concept:                       Profession:
         Player:                             Virtue:                        Conspiracy:
         Chronicle:                          Vice:                          Compact:
                                                 ATTRIBUTES







                   SKILLS                                         OTHER TRAITS
                   MENTAL                               MERITS                               HEALTH
                (-3 unskilled)
           Academics
           Computer                                                                       WILLPOWER
           Crafts
           Investigation
           Medicine                                                                           BEATS
           Occult
           Politics                                                                    EXPERIENCES
           Science
                                                   CONDITIONS
                   PHYSICAL                                                             INTEGRITY
              (-1 unskilled)                                                         10
           Athletics                                                                 9
           Brawl                                                                     8
           Drive                                                                     7
           Firearms                               ASPIRATIONS                        6
           Larceny                                                                   5
           Stealth                                                                   4
           Survival                                                                  3
           Weaponry                                                                  2
                    SOCIAL                             TACTICS                       1
             (-1 unskilled)
           Animal Ken                                                              Size
                                                                                   Speed
           Empathy                                                                 Initiative Mod
           Expression                                                              Defense
           Intimidation                                                            Armor
           Persuasion
           Socialize
           Streetwise
           Subterfuge


           Attributes 5/4/3 • Skills 11/7/4 (+3 Specialties) •
          Merits 7 • Health = Stamina + Size Willpower = Resolve +
         Composure • Size = 5 for adult humans • Defense = Lower
          of Dexterity or Wits + Athletics• Initiative Mod = Dexterity
          + Composure • Speed = Strength + Dexterity +5 • Starting
                      Integrity = 7

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