Page 168 - Hunter the Vigil - Mortal Remains
P. 168
MORALITy AND INTEGRITy
Name: Concept: Profession:
Player: Virtue: Conspiracy:
Chronicle: Vice: Compact:
ATTRIBUTES
SKILLS OTHER TRAITS
MENTAL MERITS HEALTH
(-3 unskilled)
Academics
Computer WILLPOWER
Crafts
Investigation
Medicine BEATS
Occult
Politics EXPERIENCES
Science
CONDITIONS
PHYSICAL INTEGRITY
(-1 unskilled) 10
Athletics 9
Brawl 8
Drive 7
Firearms ASPIRATIONS 6
Larceny 5
Stealth 4
Survival 3
Weaponry 2
SOCIAL TACTICS 1
(-1 unskilled)
Animal Ken Size
Speed
Empathy Initiative Mod
Expression Defense
Intimidation Armor
Persuasion
Socialize
Streetwise
Subterfuge
Attributes 5/4/3 • Skills 11/7/4 (+3 Specialties) •
Merits 7 • Health = Stamina + Size Willpower = Resolve +
Composure • Size = 5 for adult humans • Defense = Lower
of Dexterity or Wits + Athletics• Initiative Mod = Dexterity
+ Composure • Speed = Strength + Dexterity +5 • Starting
Integrity = 7
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