Page 234 - Chronicles of Darkness
P. 234

WHAT IS IT GOOD FOR





               All war is hell, and when you’re serving in an active  and maybe a Peace Corps relief worker all caught up in the
            combat zone, time stretches and contorts to make your stay  wheels of the God-Machine.
            in Hell long and tortuous. Only, that all isn’t supposed to be
            literal. Massive shelling in this ancient desert has uncovered   Blueprints
            something that man wasn’t meant to see, and since then,
            you’ve seen the true meaning of war.               The God-Machine has passed no moral judgment on the
                                                             characters, no matter what they might surmise by their situ-
            Infrastructure                                   ation. Rather, mystical pathways connect between places of
                                                             great violence and bloodshed. War, to the God-Machine, is
               Your chaplain thinks everyone died when that shell hit  a place, and the flag moves from parts of that place to others
            and uncovered an artifact, the Flag of Elam. That’s how he  without the normal constraints of space and time.
            explains what’s going on. Well, when he can stop crying long   The characters, of course, may never fully understand that
            enough to speak. He isn’t taking it well. But you’re elite, you  detail. What they do know is that they are moving, through
            were trained to endure all sorts of mental anguish, and maybe  the artifact, from one war to another. They don’t need to
            that’s why you and your team can observe all of this without  move in any chronology or with certain lessons or stories
            going completely Section 8.                      in mind. Past, present, and even potential future wars are
               One minute you’re fighting insurgents in what was once  fair game. The Flag is simply doing what it does, and the
            the cradle of civilization. Then a bomb went off, probably  characters are caught in the tailwind.
            fired off by your side accidentally. When the sand and debris   If there is a way out, it isn’t death. Characters that die in
            settled, everyone was looking at an ancient, tattered flag.  one war find themselves alive again the next time the char-
            It’s got no words on it, and its markings have faded over the  acters move to a new war. They remember their deaths in
            centuries. It’s just this big, terrible thing and over it hovers  excruciating detail. Each time a character dies in war, though,
            what you can only describe as the angel of death. It looks  he forgets some part of his original life and takes on false
            different for each of you, but you know what it is. You can  memories from the war in which he died. A Storyteller may
            feel in your bones what it means.                reflect this by removing one Skill Specialty from a character
               The next second, you’re wearing Roman armor and  sheet and replacing it with something appropriate to the
            weaponry, and are in what’s probably Germany or Ireland.  war in question. So a modern soldier might lose his Sniper
            You’re covered in blood, and you and the other soldiers are all  Firearms Specialty, and have it replaced with a Weaponry
            looking at this artifact when your praetor demands you fight  Specialty in Swords to reflect his new memory as a centurion.
            on. Keep killing the barbarians! That’s what you’re here for.  Dying is also a breaking point (p. 73), no matter how
               After the battle, you find the rest of your team. They’re  often it happens.
            confused, maybe scared, but are accepting what they see.
            The angel, or the flag, has moved you back in time to this   Linchpins
            ancient war campaign to fight and fight. You don’t know if
            you’re ever getting out or getting home, but you kind of felt   They characters were never meant to look at the Flag of
            that way while fighting the insurgents anyway.   Elam directly, any more than they were ever meant to see the
               The Truth: The God-Machine didn’t do this to the char-  angel Triage. The characters were simply in the wrong place
            acters deliberately. The flag that the soldiers uncovered is a   at the wrong time.
            Linchpin, a kind of placeholder that the God-Machine uses   Triage appears after the characters have shifted in time
            to mark active combat sites all throughout history. Usually   once. The angel isn’t here to save them, though, or even to
            no one notices it, but the characters uncovered it, and since   correct the problem. It’s here to assess whether it’s worth
            they aren’t able to control it they’re sliding through time, stop-  the God-Machine’s time to reverse what happened (return-
            ping at various battles. This isn’t part of any Infrastructure   ing the characters to the moment that they discovered the
            necessarily, which is why the God-Machine hasn’t stopped   flag), or just let the characters cycle through time until they
            it. It’s just a glitch, albeit a potentially messy one.  return to the point naturally. Of course, since they’re shift-
                                                             ing randomly, they have no guarantee that they’ll ever return
            Interchangeable Parts                            to their own time (but spaced over an infinite number of
                                                             shifts, it’s likely).
               Characters might be members of the military, of course,   Triage does not travel alone. The creatures in service to
            an elite team of Navy SEALs or Army Rangers, for example.  the angel appear as men, though their true forms are man-
            They might just be some foot soldiers, a translator, an embed-  sized snakes with the heads of lions that have milky, blind
            ded reporter, a private contractor with too much free time,  eyes. These Blind Serpents hide among the events of war and

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