Page 27 - Chronicles of Darkness
P. 27

categories is often easy (an Olympic Athlete probably has
                 Physical as her primary category), sometimes picking a less
                 obvious category can make for a more interesting character.           Size
                 Step Four:                                        Size Object
                 Select Skills                                     1     Handheld object or tool, Rodent

                                                                   2     Infant, Cat, Sword, Shotgun, Skateboard
                    Like Attributes, Skills are divided up into the Mental,
                 Physical, and Social categories. However, unlike Attributes,   3  Mid-size Dog, Child, Window, Two-handed
                                                                         tool, Stool
                 you do not get a free dot in Skills.
                    Skills represent applications of your abilities. These are   4  Spear, Teenager, Chair
                 things you have learned from training, books, or teachers.   5  Adult, Door, Electric scooter
                 Having no dots in a Skill means that you have no training with   6  Large adult, Deer, Bicycle
                 it, and are barely capable. One dot means you have cursory
                 training or dabble in the Skill, while two dots means that you   7  Alligator, Bear, Coffin
                 can use the Skill at a professional level. Three dots represents   8  Vault door, Compact car
                 excellent training or experience, four is outstanding, and five   10  Sports car, Moose
                 dots means you are one of the absolute best in the world.
                    Like Attributes, select a primary, secondary, and tertiary   12  Shark, Luxury car
                 category for your Skills. You have eleven dots to assign for   15  SUV, Elephant
                 your primary category, seven dots for you secondary, and four   20  Light airplane, Yacht, Semi truck
                 dots for your tertiary. As always, consider your character and
                 concept when assigning dots. Maybe your blogger has two dots   25  Dump truck, Houseboat, Tour bus, Semi with
                 in Athletics because he is a marathoner, or your med student   trailer
                 has a dot in Animal Ken from volunteering at a local shelter.  30  Small house, Whale
                 Step Five:                                        40    Large house
                                                                   50
                                                                         Massive airliner
                 Pick Skill Specialties                            60    Small apartment building
                    Skills represent broad categories of training. Someone   80  Large apartment building, Big box store
                 with the Science Skill is equally familiar with particle phys-  100  Skyscraper, Shopping mall, Stadium
                 ics, basic chemistry, and genetics. Skill Specialties allow you
                 to differentiate more, focusing on a specific area of a Skill
                 that your character is more knowledgeable or proficient in.
                    A character’s Specialties say a lot about her. For example,
                 a character with a Socialize Specialty in Formal Events is very  Willpower
                 different from one with a Specialty in Dive Bars.   A character’s Willpower score is equal to Resolve +
                    Pick three Skill Specialties for your character. The Skill   Composure.
                 descriptions will have some suggested Specialties.
                 Step Six: Merits                                 Integrity
                                                                     All mortal characters start with an Integrity of 7.
                    Merits are important facets of your character that do not
                 fall under other traits. A Merit can represent a knack, special  Size
                 training, people your character knows, or even things that he   All adult human characters are Size 5, unless modified
                 owns. They add unique capabilities to your character beyond   by a Merit.
                 Attributes and Skills.
                    You have seven dots you can use to pick Merits. There   Speed
                 is a list of Merits you can choose from later in this chapter.
                                                                     A character’s speed is equal to Strength + Dexterity + 5.
                 Step Seven:                                      A character can move this many meters in one turn.
                 Determine Advantages                             Health

                    The final step in character creation is calculating Advantages.   A character’s Health is Size + Stamina.
                 Use the following rules to determine the values for these traits.

       26
               the face in the mirror-Characters
   22   23   24   25   26   27   28   29   30   31   32