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on spending and regaining Willpower, see Chapter 2). These
                                                             traits are called Anchors. For a mortal character, these
                     Character Creation                      Anchors are her Virtue and her Vice.

                       Quick Reference                       Virtue and Vice
              Here are the basic steps for creating a character.
                                                               When creating a character, you define her Virtue and
                         STEP ONE: CONCEPT                   Vice. These words describe key aspects of her personality.

              Decide on a concept and three Aspirations for   Things like Cruel or Generous work, but a physical descrip-
              your character.                                tion, like Clean wouldn’t. Similarly, you don’t want to pick
                                                             a Virtue or Vice that is covered by an Attribute or Skill.
                        STEP TWO: ANCHORS
                                                             Athletic wouldn’t really make a good Virtue or Vice (though
              Choose a Virtue and a Vice for your character.  Competitive probably would). Composed wouldn’t work very
                       STEP THREE: ATTRIBUTES                well as an Anchor, as Composure is already an Attribute.
                                                               A character’s Virtue or Vice isn’t simply indicative of her
              Prioritize categories. You have 5/4/3 dots to   morality. Having a Virtue like Good isn’t really appropriate,
              assign to the Attributes within each category.  and is kind of boring, to boot. While a character’s Virtue
                          STEP FOUR: SKILLS                  is definitely a positive trait for her, she should absolutely be
                                                             able to fulfill her Virtue while suffering a breaking point at
              Prioritize categories. Distribute 11/7/4 dots   the same time (see Integrity, p. 73). Sometimes even our
              among the Skills in the appropriate category.
                                                             Virtues can drive us to do terrible things.
                     STEP FIVE: SKILL SPECIALTIES              When a character acts in accordance with her Virtue or
              Choose three Skill Specialties.                Vice during a scene, she reaffirms her sense of who she is.
                                                             This is a way to regain Willpower during play.
                          STEP SIX: MERITS                     It’s a good idea to make sure that everyone is on the same
              Select seven dots of Merits.                   page with regards to Virtues and Vices, both in terms of what
                                                             they mean for your character, and in terms of everyone being
                     STEP SEVEN: ADVANTAGES
                                                             comfortable with each other’s choices. While you cannot
              Willpower is equal to Resolve + Composure.     choose the same trait as both your Virtue and Vice, another
              Integrity is 7. Size is 5. Health is Size + Stamina.   character could have a trait as a Virtue that you have as a
              Speed equals Strength + Dexterity + 5. Initiative   Vice, such as Ambitious. Also, as your Vice in particular will
              Modifier is Dexterity + Composure. Defense is the   come up repeatedly during play, you should make sure that
              lower of Wits or Dexterity, plus Athletics.    the Vice you select doesn’t make any of the other players
                                                             uncomfortable.
                                                               A character’s Anchors will likely stay the same for most
                                                             of a chronicle. However, Virtue and Vice can change if the
            Initiative Modifier                              character undergoes an event that alters her life or personality.

               Initiative Modifier is equal to your character’s Dexterity   Virtue
            + Composure.
                                                               A character’s Virtue is her higher calling, the personality
            Defense                                          trait that represents who she is when she is being her best.
                                                             Behaving in accordance with Virtue gives a character a sense
               Defense is equal to the lower of your character’s Wits or
            Dexterity, plus his Athletics Skill.             of satisfaction and re-affirms her sense of self. Acting on a
                                                             Virtue is difficult, however.
            Finishing Touches                                Example Virtues
               Check back over your character, and make sure that you   The following are some possible Virtues for characters.
            have spent all of your points the way you wanted to. Make   This is not an exhaustive list, it is merely intended to help
            sure you’ve recorded Aspirations and Advantages, and that   you in coming up with your own Anchors for your character.
            the character fits the concept you had. Now you’re ready to go!
                                                               Competitive: Your character always pushes herself to excel
            Anchors                                          and be the best at whatever she does. It’s not about defeating
                                                             others, but about the rush she gets from honest competition,
                                                             and the thrill of knowing that she pushed herself further and
               All Chronicles of Darkness characters have defining per-  faster to stay ahead of her rivals. Regain Willpower when your
            sonality traits. These traits not only tell a character who she is,   character honestly competes with someone who outclasses
            but also allow her to regain Willpower (for more information   her, for stakes that she will feel if she loses.
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