Page 48 - Chronicles of Darkness
P. 48
Automotive Genius (•)
Professions Prerequisites: Crafts •••, Drive •, Science •
Effect: Your character knows how to fine-tune a vehicle
Here is a list of the most common Professions, and to utter extremes. When determining how many modifica-
their Asset Skills. Feel free to create your own to tions she can add to a vehicle (see p. 98), triple her Crafts
suit the needs of your characters and stories. Also, dots instead of doubling them. So, a character with Crafts
you may adapt the Asset Skills as fit. For example, •••• could support 12 combined modifications on a vehicle
your police officer might be more proficient instead of eight. Additionally, any relevant Crafts Specialties
with Politics and Intimidation than Firearms and add one more potential modification to the total.
Streetwise.
Crack Driver (•• or •••)
Profession Asset Skills
Academic Academics, Science Prerequisite: Drive •••
Effect: Your character’s an ace at the wheel, and nothing
Artist Crafts, Expression
shakes his concentration. So long as he’s not taking any actions
Athlete Athletics, Medicine other than driving (and keeping the car safe), add his Composure
Cop Streetwise, Firearms to any rolls to Drive. Any rolls to disable his vehicle suffer a pen-
alty equal to his Composure as well. With the three-dot version,
Criminal Larceny, Streetwise once per turn he may take a Drive action reflexively.
Detective Empathy, Investigation
Doctor Empathy, Medicine Demolisher (• to •••)
Engineer Crafts, Science Prerequisite: Strength ••• or Intelligence •••
Effect: Your character has an innate feel for the weak
Hacker Computer, Science points in objects. When damaging an object, she ignores
Hit Man Firearms, Stealth one point of the object’s Durability per dot with this Merit.
Journalist Expression, Investigation Double Jointed (••)
Laborer Athletics, Crafts
Prerequisite: Dexterity •••
Occultist Investigation, Occult Effect: Your character might have been a contortionist,
Politician Politics, Subterfuge or spent time practicing yoga. She can dislodge joints when
Professional Academics, Persuasion need be. She automatically escapes from any mundane bonds
without a roll. When grappled, subtract her Dexterity from
Religious Leader Academics, Occult any rolls to overpower her, as long as she’s not taking any
Scientist Investigation, Science aggressive actions.
Socialite Politics, Socialize Fleet of Foot (• to •••)
Stuntman Athletics, Drive Prerequisite: Athletics ••
Survivalist Animal Ken, Survival Effect: Your character is remarkably quick, and runs far
Soldier Firearms, Survival faster than his frame suggests. He gains +1 Speed per dot,
and anyone pursuing him suffers a -1 per dot to any foot
Technician Crafts, Investigation
chase rolls.
Thug Brawl, Intimidation
Vagrant Streetwise, Survival Giant (•••)
Effect: Your character is massive. She’s well over six feet
tall, and crowds part when she approaches. She’s Size 6, and
gains +1 Health. Available only at character creation.
Physical Merits Drawback: Buying clothing is a nightmare. Fitting in
small spaces is difficult at best.
Ambidextrous (•••) Hardy (• to •••)
Effect: Your character does not suffer the -2 penalty for Prerequisite: Stamina •••
using his off hand in combat or to perform other actions. Effect: Your character’s body goes further than it right-
Available only at character creation. fully should. Add the dots in this Merit to any rolls to resist
disease, poison, deprivation, unconsciousness, or suffocation.
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Physical Merits

