Page 127 - Serpent Kingdoms
P. 127

REALMS


                     part of the trail is wholly unsecured and guarded by yuan-ti of     Procalith: The ruins of Procalith, founded in the Year of
                     the Se’Sehen tribe.                               Distant Thunder (16 DR), lie at the foot of the Delphin Moun-
                       Crypt of Anthilar: Anthilar, the legendary Archmage of   tains, overlooking the Dolphingulf. In its heyday, Procalith was
                     Untisczer, escaped the destruction of his city by the Shoon   ruled by a succession of kings, many of whom were installed by
                     Imperium in the Year of Wasteful Pride (285 DR) and fl ed to   the Shoon Imperium or the Tashalar’s ruling oligarchs. It was
                     a secret lair in the mountains west of the Tashan Gap. There   destroyed by a sorcery-driven storm during the Rage of Wizards
                     he became a lich, working in secret to control the merchants   in the Year of the Sword’s Oath (1142 DR).
                     of Tashluta.                                        Some  explorers  come  to  the  ruins  in  search  of  the  Seer
                       In the Year of the Laughing Dead (1056 DR), Anthilar   of Procalith (see page 28), a mysterious sage-diviner with a
                     suddenly reappeared in the streets of Tashluta and unmasked   nigh-encyclopedic knowledge of Mhairshaulk, Serpentes, and
                     the leading oligarch as a yuan-ti abomination in disguise. The   the  history  and  magic  of  the  serpentfolk.  Treasure  seekers
                     resultant spell battle killed the abomination and incapacitated   are lured by tales of the Rod of Auglad, a unique Netherese
                     the lich, although his phylactery was never found. Before the lich   scepter thought to have been hidden in the city by Nasana
                     could reawaken, his body was encased in a massively armored   Melnuthquel, who was Magister from 293 DR to 297 DR, and
                     metal “lich’s coffi n” and shipped north for study by the senior   also Auglad’s lover. Whether or not the Rod exists, Procalith’s
                     priests of the Skullspire in Tulmon. But the coffi n never reached   ruins still contain a fair amount of treasure, as well as a large
                     the Myrkulyte Conclave of Doom. Instead, it passed through   number of outlaws who have claimed portions of the ruins for
                     many  hands  before  coming  to  rest  in  the  hoard  of  Tostyn   their own.
                     Alaerthmaugh, a young adult male mercury dragon lairing in     Tashluta (Metropolis, 51,522): The City of Slithering Vines
                     the depths of Everlake, in the heart of the Evermoors. There it   lies in the center of the Tashtan Coast, right in the middle of
                     lies to this day, still unopened.                 the Tashalar Basin. Built on the inner slopes of a fl ooded cal-
                       Today, many adventurers search for the legendary Crypt of   dera that serves as the city’s harbor, Tashluta is a natural port,
                     Anthilar, hoping to retrieve the spellskins of Mhairshaulk it re-  a wealthy mercantile city, and the capitol of the Tashalar. The
                     portedly contains. Few, if any, have ever returned. Some believe   Stormwall, a thin, curving island, protects the harbor from the
                     that Anthilar can manifest as a ghost from afar, and that he   storms of the Shining Sea. Stormwall Keep runs the length of
                     returns periodically to ensure that his lair remains inviolate.  the island’s ridge, protecting the harbor against pirate raids and
                       House  of Night’s Embrace: This  fortifi ed  temple-palace   naval assaults. The depths of Tashluta’s harbor are unplumbed,
                     towers over the rest of Tashluta from its position on the west-  and the fl ooded lava tubes of the ancient volcano stretch all the
                     ern ridge of the city’s caldera. The House of Night’s Embrace   way down into the Serpent Deeps (see above).
                     is currently the Lady of Poison’s preeminent temple in Faerûn.     Tashluta’s skyline is dominated by sprawling edifi ces along
                     Led by Lady Doom Thalaera Indlerith (CE female Tashlutan   the ridges of the ancient caldera. To the west lies the temple of
                     human cleric 12 of Talona/Divine Disciple 10 of Talona), the   Talona known as House of Night’s Embrace, and to the east lies
                     House is defended by an army of black-masked guards assisted   the House of the All-Seeing Orb, a temple to Savras. Along the
                     by gargoyles and golems. In its secretive depths, the Priestesses   southern ridgeline stand the mansions of Tashluta’s mercantile
                     of the Lady’s Night make poison, potions that spread disease,   elite, and below these are the smaller homes of Tashluta’s middle
                     and antidotes to both, which they sell at high prices.  and lower classes. In general, proximity to the harbor is regarded
                       Agents of the Night’s Embrace tour wealthy houses, noble   as a mark of low status.
                     country seats, and royal courts throughout Faerûn, posing     The capitol of the Tashalar is the common port for visitors
                     as purveyors of fi ne wines and perfumes. Their true calling,   to the Chultan Peninsula because only here do the locals learn
                     however, is an open secret. Many of the priestesses employed   many foreign tongues. Tashlutans enjoy playing jokes—usually
                     in this duty dabble in local politics (and love lives) for their   involving  incredibly  spicy  food—on  foreigners.  Because  the
                     own entertainment.                                populace is ever fearful of encroachment by the yuan-ti, snakes
                       House of the All-Seeing Orb: Since Savras’s release from   of any sort and most other reptiles are immediately killed.
                     the Scepter of Savras, this ancient edifi ce on the eastern ridge
                     of  Tashluta’s  caldera  has  regained  the  preeminence  it  once   Regional History
                     held among the temples of the All-Seeing One. This sprawling
                     complex is administered by the Farseer (LN male Tashlutan   Tashluta and the Tashalar were fi rst settled by Lapal fi eld hands
                     human cleric 8 of Savras/diviner 10/mystic theurge 10), argu-  from Lapaliiya and Calishite merchants in the Year of Plentiful
                     ably the most powerful diviner in Faerûn after Zalathorm,   Wine (583 DR). The Tashalar quickly grew to rival its easterly
                     the Wizard-King of Halruaa. Home to more than a thousand   neighbor in wealth, thanks to its lucrative vineyards and olive
                     scholars, the temple houses the College of Divination, the Ce-  groves, although both realms coexisted peacefully.
                     lestial Observatory, and the Library of Ultimate Truth. Many     In the Year of Clutching Dusk (–375 DR), rat-laden Cal-
                     of the scrying devices used in Faerûn and quite a few of the   ishite trading ships spread the Empire Plague throughout the
                     newer arcane divination spells were constructed or researched   ports of the Shining Sea, wiping out more than half of the
                     at this temple.                                   Tashalar’s population. Thus, when Sseth founded the Serpentes

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             620_96566_SerpentKin92-135.indd   126                                                              5/12/04, 4:22:10 PM
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