Page 126 - Serpent Kingdoms
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REALMS


                     through a recently revived partnership with the Knights of the   Sea and the Great Sea and between the Firelands and the Ser-
                     Shield, a secretive organization of spies active in Amn, Calim-  pent Deeps). If ease of shipping was Labrand’s goal, he failed,
                     shan, and Tethyr.                                 since the fi erce tides that rage through the tunnel as a result of
                                                                       the airshafts render it all but impassable to ships. Furthermore,
                     Major Geographical Features                       the surging waters that boil from the passage also make naviga-
                                                                       tion around Cape Talath and near the head of the Thinguth
                     The Tashalar is a widely varied region that supports a variety   extremely treacherous.
                     of geographical features.                           Tashalar Basin: The Tashalar Basin lies at the heart of the
                       Cape Talath: This prominent cape is known for its tower-  Tashtan Coast, encircled by the Hazur Mountains. Dotted with
                     ing cliffs and the fi erce tides that endanger any ship that dares   groves of olive trees and vineyards and blessed with warm and
                     the surrounding waters. The centuries-old subterranean passage   sunny weather, the Tashalar Basin is a lovely and fertile vale.
                     known as Labrand’s Folly (see below) gives rise to these surging   Outside of Tashluta, the basin supports a few small farming
                     waves, and all navigators of the Tashtan Coast give this promon-  villages in the central valley and several large merchant estates,
                     tory a wide berth.                                most of which are located on the fl anks of the encircling peaks
                       Delphin  Mountains: The eastern spur  of the northern   and along the northern shore. Most monsters native to the area
                     Hazur Mountains, east of the Tashan Gap, is known locally as   have been long since slaughtered or driven south into the Black
                     the Delphin Mountains. Nominally forming the eastern border   Jungles, although agents of the yuan-ti lurk in most communi-
                     of the Tashalar, the peaks of this range are the demesne of a   ties. Periodic incursions of scaled and scaleless undead emerging
                     tribe of short-tempered stone giants. From their enormous rock   from the many barrows that dot the region are perhaps the
                     mansions situated on remote peaks, they trade gems for fi ne   greatest threat to security, but ancient weapons are sometimes
                     wine, and access to ancient serpentfolk ruins and lore for dragon   recovered from such barrows after their former inhabitants have
                     turtle meat.                                      been put to rest.
                       Hazur Mountains: The Hazur Mountains form a natural     Tashan  Gap,  The: The Tashan Gap, with its low, jungle-
                     border between the Tashalar, Thindol, and the Black Jungles.   covered peaks, divides the Delphin Mountains from the rest of
                     The scattered gold and iron mines in the northwestern Hazur   the Hazur chain. This section of the Black Jungles is actually a
                     Mountains produce suffi cient minerals to support the economies   montane cloud forest, perpetually cloaked in mist. All travelers
                     of both the Tashalar and Thindol. The mines on the northern   moving between the Tashalar Basin and the Lapal Sea must pass
                     and eastern slopes are operated by Tashalarans, while those on   through the Tashan Gap, since the surrounding mountains are
                     the southern and western slopes are owned by small communi-  too rough and steep for passage.
                     ties of Thindolese gold dwarves. Clusters of salamanders emerge     This section of the mountains is home to a small tribe of fog
                     periodically from abandoned mineshafts that lead down into the   giants who have long been allied with the Se’Sehen tribe. The
                     Burning Rift in the Underdark, beneath the Jungles of Chult.   giants lair in the ruins of an unnamed fortress built millennia
                     Soldiers from Thindol patrol the western slopes in the southern   ago during the Couatl-Yuan-ti Wars.
                     half of the range, while the eastern slopes are stalked by the
                     Se’Sehen and Jennestas yuan-ti tribes of the Black Jungles. In   Important Sites
                     the center of the range, deep shafts lead down into the depths,
                     delivering  blasts  of  fresh  air  to  the  subterranean  waterway   The Tashalar features several sites of interest to adventurers.
                     known as Labrand’s Folly.                           Abbey of Tharynd: In the mountains east of the Tashan
                      Labrand’s Folly: In the Year of the Whipped Cur (336 DR),   Gap, the followers of Selûne have established a subterranean
                     a Halruaan wizard named Labrand came into possession of the   abbey in a great natural cavern. At the center of the cavern is
                     Crown of the Mountain, an ancient artifact now worn by Va-  the Moonshaft Pool, which lies directly beneath a great natural
                     lamaradace, the Dragon Queen of the Silver Marches. He used   shaft that opens to the sky above. Side caverns lead off into the
                     the powers of the crown to carve a subterranean waterway from   Underdark, and dangerous monsters occasionally emerge from
                     the tip of Cape Talath to the head of the Thingulph in Thindol.   below to attack the Moonmaiden’s followers. The Pool of Thar-
                     Airshafts dot the tunnel at random intervals, opening up in the   ynd is said to have many magical powers, and waters taken from
                     heights of the western Hazur Mountains (including the bottom   it retain the properties of moondraught (see Magic of Faerûn)
                     of one old quarry).                               for at least a day.
                       Exactly what Labrand hoped to accomplish by carving the     Many pilgrims from the city of Sammaresh travel to and
                     tunnel is unclear, although most suspect that he intended to   from the abbey, despite the hazards that such trips entail and
                     create a lucrative trade route between the Shining Sea and the   the need to cross into the Tashalar from Lapaliiya. Because of
                     Great Sea that would negate the need for a long sea voyage   the popularity of this journey, the Moonmaiden’s followers have
                     around the Horn  of Chult.  Whatever Labrand intended, his   established a series of waystations along the path that threads
                     passage has become home to the water-dwelling yuan-ti of the   through the mountains. Pilgrims are granted free passage along
                     Sseradess tribe and the kuo-toa of Gathgoolgapool (a city-state   the trail, but others must pay a small toll. The trail turns south
                     in the middle Underdark, located midway between the Shining   and leads into the Black Jungles just beyond the abbey, but that

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             620_96566_SerpentKin92-135.indd   125                                                              5/12/04, 4:22:04 PM
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