Page 137 - Serpent Kingdoms
P. 137

in whispered rumor campaigns. Their unattended goods may
                                                                       be  stolen  and  their  property  vandalized.  Their  servants  and
                                                                       mounts may disappear without reason. Almost every useful
                                                                       contact the characters make when buying goods or gathering
                                                                       information vanishes shortly afterward. Yuan-ti “plants” (such
                                                                       as fangs of Sseth in wholly human form) may replace a few
                                                                       of these people, feeding the PCs false information that could
                           t’s certainly possible to construct and run a FORGOTTEN   well lead them into traps. The majority, however, become un-
                           REALMS campaign in which all of the PCs are yuan-ti,   fortunate victims of the yuan-ti and end their days as slaves,
                     Iand  their  foes  are  yuan-ti  of  rival  tribes,  Scaleless   sacrifi ces, or snake food.
                     Ones, and every other sort of creature in Faerûn. This chapter,     As their plots progress, the yuan-ti arrange local shortages
                     however, discusses approaches for using the yuan-ti as the main   of goods and investment opportunities, foster rumors, and oth-
                     villains in a more typical campaign dominated by human, elf,   erwise manipulate the characters. Eventually, the manipulations
                     dwarf, and halfl ing adventurers.                  become continual, and the characters live in an increasingly
                       Making the yuan-ti the main villains doesn’t mean that   “staged” world that makes them easier and easier for the yuan-ti
                     bloodthirsty armies of yuan-ti must slither up to menace PCs   to manage. Whenever the PCs move on from a community,
                     upstairs, downstairs, and everywhere else. Rather, it means that   certain Yuan-ti move with them, using the characters’ presence
                     Yuan-ti of a particular tribe, cult, or local area can serve admi-  as cover for their own dark deeds.
                     rably as the prime movers of evil in campaign play, even if they     But the yuan-ti must do much more than react to the adven-
                     stay in the background much of the time.          turers in their midst. As masterminds of evil, they must have
                                                                       their own long-term plan—ideally one hatched by you as the DM
                     DMing to a Storyline                              before the PCs ever make contact with them. Though the char-
                                                                       acters may be regular pawns in such a plot, it should not depend
                     The yuan-ti are combat geniuses, but they are also dedicated to   entirely on them. This grand plan shouldn’t be carved in stone;
                     the Sacred Way of Sseth. Their approach can be summed up   rather, it should continually alter as the yuan-ti take advantage
                     in the advice that one wise old Yuan-ti offered centuries ago   of changing opportunities—just as adventurers shift their plans
                     to young and eager kin who were about to enter an unfamiliar   to refl ect changing situations and new  opportunities.
                     human city: “Always skulk, strike unseen, and glide softly. Let     If the PCs manage to uncover some Yuan-ti activities, the in-
                     your targets think of others as their foes, and become their   troduction of an NPC sage learned in local history could afford
                     unexpected doom. Manipulate before fi ghting, and ride unfold-  the players a chance to discuss what they’ve learned in charac-
                     ing events so that your part in them can escape the notice of   ter. With the help of the sage, they can speculate as to what
                     humans and others as much as possible. Brutes they may be, but   the yuan-ti might do next, or how many more dark deeds and
                     to do things their way is to become as they are.  We are better   slithering infl uences remain as yet unrevealed in the area. The
                     than that, and Sseth expects us to show it.”      yuan-ti may well eavesdrop on such a discussion—in fact, the
                       In  keeping  with  the  Sacred  Way  of  Sseth,  an  organized   sage himself may be a disguised Yuan-ti. In that case, he should
                     Yuan-ti foe continually recedes from the PCs rather than con-  be careful to draw out all PC knowledge and suspicions regarding
                     fronting them directly. PCs menaced by yuan-ti are likely to be   Yuan-ti plans so that he can judge what manner of threat they
                     framed for bad deeds, and their names may be subtly smeared   pose. Thereafter, the sage is likely to steer the characters into


                                                                    136








             620_96566_SerpentKi136-143.indd   136                                                              5/13/04, 7:45:55 AM
   132   133   134   135   136   137   138   139   140   141   142