Page 30 - Serpent Kingdoms
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NAGAS
they wish to have examined. Thereafter, they rest normally and Spit (Ex): Maharishi can spit its venom (see Poison, above)
do not resist scrying attempts. If the Seer of Procalith is willing up to 30 feet as a standard action. Spitting is a ranged touch
to grant them an audience, it appears before them. attack with no range increment.
Maharishi, Seer of Procalith: Guardian naga sorcerer Greater Lore: Maharishi can understand magic items as
6/loremaster 9; CR 25; Large aberration; HD 11d8+44 plus though with the identify spell.
6d4+24 plus 9d4+36; hp 190; Init +2; Spd 40 ft.; AC 19, touch Lore: Maharishi knows legends or information regarding
12, fl at-footed 16; Base Atk +18; Grp +27; Atk +23 melee various topics and can retrieve it just as a bard can with bardic
(2d6+5 plus poison, bite) or +19 ranged touch (poison, spit); knowledge. It has a +16 bonus on its lore check.
Full Atk +23 melee (2d6+5 plus poison, bite) or +19 ranged Secrets: Maharishi knows the lore of true stamina, secret
touch (poison, spit); Space/Reach 10 ft./5 ft.; SA poison, spells, knowledge of avoidance, weapon trick, dodge trick, and appli-
spit; SQ darkvision 60 ft., greater lore, lore, secrets; AL LG; SV cable knowledge (Skill Focus [history]).
Fort +17, Ref +17, Will +25; Str 21, Dex 14, Con 19, Int 16, Wis Sorcerer Spells Known (6/8/8/7/7/7/7/6/6/6; save DC 16
19, Cha 22. + spell level): 0—arcane mark, dancing lights, detect magic,
Skills and Feats: Bluff +20, Concentration +19, Diplomacy detect poison, ghost sound, mage hand, open/close, read magic,
+10, Hide –2, Intimidate +8, Knowledge (arcana) +29, Knowl- resistance; 1st—disguise self, know protections*, magic missile,
edge (history) +29, Knowledge (religion) +20, Knowledge (the shield, true strike; 2nd—detect thoughts, eagle’s splendor, locate
planes) +15, Listen +13, Sense Motive +19, Spellcraft +17, Spot object, protection from arrows, see invisibility; 3rd—analyze
+13; Alertness, Combat Casting, Craft Wondrous Item, Dodge, portal, clairaudience/clairvoyance, nondetection, tongues; 4th—
Eschew Materials, Extend Spell, Lightning Refl exes, Silent confusion, detect scrying, scrying, spell enhancer*; 5th—break
Spell, Skill Focus (Knowledge [arcana]), Skill Focus (Knowledge enhancement, contact other plane, dominate person, overland
[history]), Still Spell. fl ight; 6th—analyze dweomer, legend lore, Tenser’s transforma-
Poison (Ex): Bite or sting, injury or contact, Fortitude DC tion; 7th—greater arcane sight, greater teleport, prismatic spray;
Illustration by Ralph Horsley also cast spells from the cleric list and from the Good and Law Languages: Celestial, Common, Tashlutan, Yuan-ti.
19, initial and secondary damage 1d10 Con.
8th—greater prying eyes, horrid wilting, moment of prescience;
Spells: Maharishi casts spells as a 9th-level sorcerer and can
9th—foresight, meteor swarm, time stop.
domains as arcane spells.
The throne room of Ebarnaje and Terpenzi
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