Page 292 - Player's Handbook
P. 292
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INVISIBLE EXHAUSTION
An invisible creature is impossible to see without the Some special abilities and environmental hazards, such as
aid of magic or a special sense. For the purpose of starvation and the long-term effects offreezing or scorching
hiding, the creature is heavily obscured. The crea- temperatures, can lead to a special condition called
ture's location can be detected by any noise it makes exhaustion. Exhaustion is measured in six leveis. An effect
or any tracks it leaves. can give a creature one or more leveis Df exhaustion, as
Attack rolls against the creature have disadvantage, specified in the effect's description.
and the creature's attack rolls have advantage. Levei Elfeel
1 Disadvantage on ability checks
PARALYZED 2 Speed halved
A paralyzed creature is incapacitated (see the condi- 3 Disadvantage on attack rolls and saving throws
tion) and can't move or speak. 4 Hit point maximum halved
The creature aulomatically fails Strength and 5 Speed reduced to O
Dexterity saving throws. 6 Death
Attack rolls against the creature have advantage.
Any attack that hits the creature is a criticai hit if the If an already exhausted creature suffers another effeet that
attacker is within 5 feet of the creature. causes exhaustion, its current levei af exhaustion increases
by the amount specified in the effect's description.
A creature suffers the effect ofits current levei of
PETRIFIED exhaustion as well as alllower leveis. For example, a creature
A petrified creature is transformed, along with any suffering levei 2 exhaustion has its speed halved and has
nonmagical object it is wearing or carrying, into a disadvantage on ability checks.
solid inanimate substance (usually stone). Its weight An effect that removes exhaustion reduces its levei as
increases by a factor of ten, and it ceases aging. specified in the effect's description, with ali exhaustion
The creature is incapacitated (see the condition), can't effects ending if a creature's exhaustion levei is reduced
move or speak, and is unaware of its surroundings. below 1.
Attack rolls against the creature have advantage. Finishing a long rest reduces a creature's exhaustion levei
The creature automatically fails Strength and by 1, provided that the creature has also ingested some
Dexterity saving throws. food and drink.
The creature has resistance to ali damage.
The creature is immune to poison and disease,
although a poison or disease already in its system
is suspended, not neutralized.
INVISIBLE
DEAFENEO
APPENDIX A. CONDITIONS

