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Panther Phase Spider
Medium beast, unaligned Large monstrosity, unaligned
Armor Class 12 Armor Class 13 (natural armor)
Hit Points 13 (3d8) Hit Points 32 (5d10 + 5)
Speed 50 ft., climb 40 ft. Speed 30 ft., climb 30 ft.
STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
14 (+2) 15 (+2) 10 (+0) 3 (−4) 14 (+2) 7 (−2) 15 (+2) 15 (+2) 12 (+1) 6 (−2) 10 (+0) 6 (−2)
Skills Perception +4, Stealth +6 Skills Stealth +6
Senses passive Perception 14 Senses darkvision 60 ft., passive Perception 10
Languages — Languages —
Challenge 1/4 (50 XP) Challenge 3 (700 XP)
Keen Smell. The panther has advantage on Wisdom Ethereal Jaunt. As a bonus action, the spider can magically
(Perception) checks that rely on smell. shift from the Material Plane to the Ethereal Plane,
or vice versa.
Pounce. If the panther moves at least 20 feet straight toward a
creature and then hits it with a claw attack on the same turn, Spider Climb. The spider can climb difficult surfaces,
that target must succeed on a DC 12 Strength saving throw including upside down on ceilings, without needing to make
or be knocked prone. If the target is prone, the panther can an ability check.
make one bite attack against it as a bonus action.
Web Walker. The spider ignores movement restrictions
Actions caused by webbing.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Actions
Hit: 5 (1d6 + 2) piercing damage.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage, and the target must make
Hit: 4 (1d4 + 2) slashing damage. a DC 11 Constitution saving throw, taking 18 (4d8) poison
damage on a failed save, or half as much damage on a
successful one. If the poison damage reduces the target to 0
hit points, the target is stable but poisoned for 1 hour, even
Pegasus after regaining hit points, and is paralyzed while poisoned
Large celestial, chaotic good in this way.
Armor Class 12 A phase spider possesses the magical ability to phase in
Hit Points 59 (7d10 + 21) and out of the Ethereal Plane. It seems to appear out of
Speed 60 ft., fly 90 ft.
nowhere and quickly vanishes after attacking.
STR DEX CON INT WIS CHA
18 (+4) 15 (+2) 16 (+3) 10 (+0) 15 (+2) 13 (+1)
Saving Throws Dex +4, Wis +4, Cha +3
Skills Perception +6
Senses passive Perception 16
Languages understands Celestial, Common, Elvish, and
Sylvan but can’t speak
Challenge 2 (450 XP)
Actions
Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one
target. Hit: 11 (2d6 + 4) bludgeoning damage.
The white winged horses known as pegasi soar through
the skies, a vision of grace and majesty.
Chapter 12: Monsters
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D&D Basic Rules (Version 1.0). Not for resale. Permission granted to print and photocopy this document for personal use only.

