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Chapter 11: Spells


                                                               Wizard Spells            4th Level
            This chapter describes the most common spells
            in the worlds of Dungeons & Dragons. The chapter                            Arcane Eye
                                                               Cantrips (0 Level)
            begins with lists of selected spell lists for the most com-                 Dimension Door
            mon spellcasting classes. The remainder contains spell   Acid Splash        Greater Invisibility
            descriptions, presented in alphabetical order by the name   Dancing Lights
                                                                                        Ice Storm
            of the spell.                                      Fire Bolt
                                                                                        Stoneskin
                                                               Light
            Cleric Spells            4th Level                 Mage Hand                Wall of Fire
            Cantrips (0 Level)       Death Ward                Minor Illusion           5th Level
                                     Divination                Poison Spray             Cone of Cold
            Guidance
                                     Freedom of Movement       Prestidigitation         Dominate Person
            Light
                                     Guardian of Faith         Ray of Frost             Dream
            Resistance
                                     Locate Creature           Shocking Grasp           Passwall
            Sacred Flame                                                                Wall of Stone
            Spare the Dying          5th Level                 1st Level
            Thaumaturgy              Commune                   Burning Hands            6th Level
            1st Level                Flame Strike              Charm Person             Chain Lightning
                                     Greater Restoration       Comprehend Languages     Disintegrate
            Bless
                                     Mass Cure Wounds          Detect Magic             Globe of Invulnerability
            Command
                                     Raise Dead                Disguise Self            Mass Suggestion
            Cure Wounds                                        Identify                 Otto’s Irresistible Dance
            Detect Magic             6th Level                 Mage Armor               True Seeing
            Guiding Bolt             Blade Barrier             Magic Missile
            Healing Word             Find the Path             Shield                   7th Level
            Inflict Wounds           Harm                      Silent Image             Delayed Blast Fireball
            Sanctuary                Heal                      Sleep                    Finger of Death
            Shield of Faith          Heroes’ Feast             Thunderwave              Mordenkainen’s Sword
            2nd Level                True Seeing               2nd Level                Teleport
            Aid                      7th Level                                          8th Level
                                                               Arcane Lock
            Augury                   Etherealness                                       Dominate Monster
                                                               Blur
            Hold Person              Fire Storm                                         Maze
                                                               Darkness
            Lesser Restoration       Regenerate                                         Power Word Stun
                                                               Flaming Sphere
            Prayer of Healing        Resurrection                                       Sunburst
                                                               Hold Person
            Silence                  8th Level                                          9th Level
            Spiritual Weapon                                   Invisibility
                                     Antimagic Field           Knock                    Foresight
            Warding Bond
                                     Earthquake                Levitate                 Imprisonment
            3rd Level                Holy Aura                 Magic Weapon             Meteor Swarm
            Beacon of Hope           9th Level                 Misty Step               Power Word Kill
            Dispel Magic             Astral Projection         Shatter                  Time Stop
            Mass Healing Word        Gate                      Spider Climb
            Protection from Energy   Mass Heal                 Suggestion
            Remove Curse             True Resurrection         Web
            Revivify                                           3rd Level
            Speak with Dead
            Spirit Guardians                                   Counterspell
                                                               Dispel Magic
                                                               Fireball
                                                               Fly
                                                               Haste
                                                               Lightning Bolt
                                                               Major Image
                                                               Protection from Energy







                                                                                              Chapter 11: Spells
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                           D&D Basic Rules (Version 1.0). Not for resale. Permission granted to print and photocopy this document for personal use only.
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