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truthful, and a  rival with a scholarly bent might try to   brings a  10 percent cha nce of a complication, examples
          lead the character astray, especially if the object of the   of  which are on the Scribe a Scroll Complications table.
          research is known to the rival. The rival might plant
          false information, bribe sages to give bad advice, or steal   SCRIBE  A  SCROLL COMPLICATIONS
          key tomes needed to find the truth.                      d6   Complication
            In addition, a character might run into other com-          You  bought up the last of  the rare ink used to craft
          plications during research. Every workweek spent in
          research brings a 10 percent chance of  a complication,       scrolls, angering a wizard in town.
          examples of which are on the Research Complica-          2    The priest of  a temple of  good accuses you of  traf-
          tions table.                                                  ficking in dark magic.*
                                                                   3    A wizard eager to collect one of  your spells in a
          RESEARCH  COMPLICATIONS                                       book presses you to sell the scroll.
             d6   Complication                                     4    Due to a strange error in creating the scroll, it is
                                                                        instead a random spell of  the same level.
                  You accidentally damage a  rare book.
             2    You offend a sage, who demands an extravagant    5    The rare parchment you bought for your scroll has
                  gift.*                                                a barely visible map on it.
             3     If  you  had known that book was cursed, you never   6   A thief  attempts to break into your workroom.*
                  would have opened it.                         '~Might involve a  rival
             4    A sage becomes obsessed with convincing you of  a
                                                                SELLING A  MAGIC  ITEM
                  number of  strange t heories about reality."'
                                                                Selling a magic item is by no means an easy task. Con
             5    Your actions cause you to be banned from a library
                                                                artists and thieves are always looking out for an easy
                  until you make reparations.*
                                                                score, and there's no guarantee that a character will re-
             6    You  uncovered useful lore, but only by promising   ceive a good offer even if a legitimate buyer is found.
                  to complete a dangerous task in  return.       R esources. A character can find a buyer for one
          '~Might involve a rival                               magic item by spending one workweek and 25 gp, which
                                                                is used to spread word of the desired sale. A character
          SCRIBING A  SPELL SCROLL                              mus t pick one item at a  time to sell.
          With time and patience, a spellcaster can transfer a   Resolution. A character who wants to sell an item
          spell to a scroll, creating a spell scroll.           must make a Charisma (Persuasion) check to determine
            Resources. Scribing a spell scroll takes an amount of   what kind of offer comes in. The character can always
          time and money related to the level of the spell  the char-  opt not to sell, instead forfeiting the workweek of effort
          acter wants to scribe, as shown in the Spell Scroll Costs   and trying again later. Use the Magic Item Base Prices
          table. In addition, the character must have proficiency   and Magic Item Offer tables to determine the sale price.
          in the Arcana skill and must provide any material com-
          ponents required for the casting of the spell. Moreover,   MAGIC ITEM  BASE  PRICES
          the character must have the spell  prepared, or it must be   Rarity   Base Price"'
          among the character's known spells, in order to scribe a
                                                                Common            100 gp
          scroll of that spell.
            If  the scribed spell is a can  trip, the version on the   Uncommon   400 gp
          scroll works as if the caster were 1st level.         Rare            4,000 gp
                                                                Very rare      40,000 gp
          SPELL SCROLL COSTS                                    Legendary     200,000 gp
            Spell Level   Time             Cost                 "'Halved for a consumable item like a  potion or scroll
             Cantrip   l  day             15 gp
               lst     l  day             25 gp                 MAGIC ITEM  OFFER
               2nd     3 days            250 gp                   Check
                                                                   Tota l   Offer
               3rd     l  workweek       500 gp
               4th     2 workweeks      2,500 gp                   1-10   50% of  base price
               5th     4 workweeks      5,000 gp                  11-20   100% of  base price
               6th     8 workweeks     15,000 gp                   21+    150% of  base price
               7th     16 workweeks    25,000 gp
                                                                 Complications. T he  main risk in selling a magic item
               8th     32 workweeks    50,000 gp
                                                                lies in attracting thieves and anyone else who wants the
               9th     48 workweeks   250,000 gp
                                                                item but doesn't want to pay for it. Other folk might try to
                                                                undermine a deal in order to bolster their own business
            Complications. Crafting a spelf scroll is a solitary   or seek to discredit the character as a legitimate seller.
          task, unlikely to attract much attention. The complica-  Every workweek spent trying to sell an item brings a 10
          tions that arise are more likely to involve the  preparation   percent chance of a complication, examples of  which are
          needed for the activity. Every workweek spent scribing
                                                                on the Magic Item Sale Complications table.

                                                                              CHAPTER 2  J  DUNGEON  MASTER'S TOOLS
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