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INSTRUMENT OF SCRIBING                                PIPE OF SMOKE MONSTERS
             Wondrous item, common (requires attunement)            Wondrous item, common
             T his musical instrument has 3 charges. While you are   While smoking this pipe, you can use an action to ex-
             playing it, you can use an action to expend 1 charge   hale a puff  of  smoke that takes the form of  a single crea-
             from the instrument and w rite a magical message on   ture, such as a dragon, a Rumph, or a froghemoth. The
             a nonmagical object or  surface that you can see within   form must be small enough to fit in a 1-foot cube and
             30 feet of  you. T he message can be up to six words long   loses its shape after a few seconds, becoming an ordj-
             and is written in a language you know. If  you are a bard,   nary puff  of  smoke.
             you can scribe an additional seven words and choose
             to make the message glow fai ntly, allowing it to be seen   POLE OF ANGLING
             i n nonmagical darkness. Casting dispel magic on the   Wondrous item, common
             message erases it. Otherwise, the message fades away   W hile holding this 10-foot pole, you can speak a com-
             after 24 hours.                                       mand word and transform it into a fishing pole w ith a
               T he instrument r egains all expended charges       hook, a line, and a reel. Speaking the command word
             daily at dawn.                                        again chan ges the fishing pole back into a normal
                                                                   10-foot pole.
             LOCK OF TRICKERY
             Wondrous item, common                                 POLE OF COLLAPSING
             This lock appears to be an ordinary lock (of the type   Wondrous item, common
             described in chapter 5 of  the Player's Handbook) and   While holding this 10-foot pole, you can use an action
             comes with a single key. The tumblers in this lock magi-  to speak a command word and cause it to collapse into
             cally adjust to thwart burglars. Dexterity checks made to   a 1-foot-long rod, for ease of  storage. The pole's weight
             pick the lock have disadvantage.                      doesn't change. You can use an action to speak a dif-
                                                                   ferent command word and cause the rod to revert to a
             MOON-TOUCHED SWORD                                    pole; however, the rod will elongate only as far as the
             Weapon (any sword), common                            surrounding space allows.
             In darkness, the unsheathed blade of  this sword sheds
             moonlight, creating bright light in a 15-foot radius and   POT OF AWAKENING
             dim light for an additional 15 feet.                  Wondrous item, common
                                                                   If  you plant an ordinary shrub in this 10-pound clay pot
             MYSTERY KEY                                           and let it grow for 30 days, the shrub magically trans-
             Wondrous item, common                                 forms into an awakened shrub (see the Monster Man-
             A question mark is worked into the head of  this key. T he   ual for statistics) at the end of  that time. W hen the shrub
             key has a 5 percent chance of  unlocking any lock into   awakens, its roots break the pot, destroying it.
             which it's inserted. Once it unlocks something, the key   T he awakened shrub is friendly toward you. Absent
             disappears.                                           commands from you, it does nothing.
             ORB OF DIRECTION                                      ROPE OF MENDING
             Wondrous item, common                                 Wondrous item, common
             While holding this orb, you can use an action to deter-  You can cut this SO-foot coil of hempen rope into any
             m ine w hich way is north. T his property functions only   number of  smaller pieces, and then use an action to
             on the Material Plane.                                speak a command word and cause the pieces to knit
                                                                   back together. The pieces must be in contact w ith each
             ORB OFT!ME                                            other and not otherwise in use. A rope of  mending is for-
             Wondrous item, common                                 ever shortened if  a section of  it is lost or destroyed.
             W hile holding this orb, you can use an action to de-
                                                                   RUBY OF THE WAR MAGE
             termine w hether it is morning, afternoon, evening, or
                                                                   Wondrous item, common (requires attunement  by  a
             nighttime outside. This property functions only on the
                                                                   spellcaster)
             Material P lane.
                                                                   Etched with eldritch runes, this 1-inch-diameter r uby
             PERFUME OF BEWITCHING                                 allows you to use a simple or martial weapon as a spell-
             Wondrous item, common                                 casting focus for your spells. For this property to work,
             T his tiny vial contains magic perfume, enough for one   you must attach the ruby to the weapon by pressing the
             use. You can use an action to apply the perfume to your-  r uby against it for at least 10 minutes. Thereafter, the
             self, and its effect lasts 1 hour. For the duration, you   ruby can't be removed unless you detach it  as ao action
             have advantage on all Charisma checks directed at hu-  or the weapon is destroyed. Not  even an antimagic field
             manoids of  challenge rating 1 or lower. Those subjected   causes it to fall off. The ruby does fall off the weapon if
             to the per fume's effect are oot aware that they've been   your attunement to the r uby ends.
             influenced by magic.




             CHAPTER 2  I DUNC  EON MASTER'S TOOLS
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