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WAND OF CONDUCTING                                    MAGIC ITEM TABLES
             Wand,  common
                                                                   The tables in this section classify the magic items from
             This wand has 3 charges. While holding it, you can use   the Dungeon Master's Guide and the new items pre-
             an action to expend 1 of its charges and create orches-  sented here into minor items and major items, then sep-
             tral music by waving it around. The music can be heard   arate the items in each group according to rarity. Each
             out to a range of  60 feet and ends when you stop wav-  table entry includes the item's type and an indication of
             ing the wand.                                         whether the item requires attunement. Artifacts aren't
              The wand regains all expended charges daily at dawn.   included here; they are beyond even major items in
             If  you expend the wand's last charge, roll  a d20. On a   power a nd importance.
             1, a sad tuba sound plays as the wand crumbles to dust
             and is destroyed.                                     MINOR ITEMS,  COMMON
                                                                    Item                  Type          Attune?
             WAND OF PYROTECHNICS
             Wand, comm on                                          Armor of  gleaming    Armor         No
                                                                    Bead of  nourishment   Wondrous item  No
             This wand has 7 charges. While holding it, you can use
             an action to expend 1 of its charges and create a harm-  Bead of  refreshment   Wondrous item  No
             less burst of multicolored light at a point you can see   Boots of  false tracks   Wondrous item  No
             up to 60 feet away. The burst  of  light is accompanied   Candle of  the deep   Wondrous item  No
             by a crackJing noise that can be heard up to 300 feet   Cast-off  armor      Armor         No
             away. The light is as bright as a torch flame but lasts   Charlatan's die    Wondrous item  Yes
             only a second.                                         Cloak of  billowing   Wondrous item  No
              The wand regains  l d6 + 1 expended charges daily at   Cloak of  many fashions   Wondrous item  No
             dawn. If  you expend the wand's last charge, roll a d20.   Clockwork amulet   Wondrous item   No
             On a 1, the wand erupts in a harmless pyrotechnic dis-  Clothes of  mending   Wondrous item  No
             play and is destroyed.                                 Dark shard amulet     Wondrous item  Yes  (warlock)
                                                                    Dread helm            Wondrous item  No
             WAND OF SCOWLS
             Wand, common                                           Ear horn of  hearing   Wondrous item  No
                                                                    Enduring spellbook    Wondrous item  No
             This wand has 3 charges. While holding it, you can use
                                                                    Ersatz eye            Wondrous item  Yes
             an action to expend 1 of its charges and target a human-
             oid you can see within 30 feet of you. The target must   Hat of  vermin      Wondrous item  No
             succeed on a DC 10 Charisma saving throw or be forced   Hat of  wizardry     Wondrous item  Yes  (wizard)
             to scowl for 1 minute.                                 Heward's handy spice   Wondrous item  No
              The wand regains all expended charges daily at dawn.   pouch
             If  you expend the wand's last charge, roll a d20. On a  1,   Horn of  silent alarm   Wondrous item  No
             the wand transforms into a wand of  smiles.            Instrument of  illusions   Wondrous item  Yes
                                                                    Instrument of  scribing   Wondrous item  Yes
             WAND OF SMILES
                                                                    Lock of  trickery     Wondrous item  No
             Wand, common
                                                                    Moon-touched sword    Weapon        No
             This wand has 3 charges. While holding it, you can use   Mystery key         Wondrous item  No
             an action to expend 1 of its charges and target a human-  O rb of  direction   Wondrous item  No
             oid you can see within 30 feet of  you. The target must   Orb of  time       Wondrous item  No
             succeed on a DC 10 Charisma saving throw or be forced
                                                                    Perfume of  bewitching   Wondrous item  No
             to smile for 1 minute.
              The wand regains all expended charges daily at dawn.   Pipe of  smoke monsters   Wondrous item  No
             lf  you expend  the wand's last charge, roll a d20. On a 1,   Pole of  angling   Wondrous item  No
             the wand transforms into a wand of  scowls.            Pole of  collapsing   Wondrous item  No
                                                                    Pot of  awakening     Wondrous item  No
               CREATING ADDITIONAL COMMON  ITEMS                    Potion of  climbing   Potion        No
               The "Special Features" section in chapter 7 of  the Dungeon   Potion of  healing   Potion   No
               Master's Guide is useful if  you want to design other com-  Rope of  mending   Wondrous item  No
               mon magic items. For example, the What Minor Property   Ruby of  the war mage   Wondrous item  Yes (spellcaster)
               Does It Have? table might inspire you to create a magic   Shield of  expression   Armor   No
               item that allows a character to speak and understand the   Smoldering armor   Armor      No
               Goblin language (based on the table's  Language property),
               a magic item that glows in the presence of  fiends (based   Spell scroll (cantrip)   Scroll   No
               on the Sentinel property), or a magic item that projects   Spell scroll (1st level)   Scroll   No
               its user's voice over a great distance (based on the Wa r   Staff  of  adornment   Staff   No
               Leader property).                                    Staff  of  birdcalls   Staff        No






             CHAPTER 2  I DUNCEON  MASTER'S TOOLS
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