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LEFT  TO  R1G><T:  SwAS,..BUCKLER,  MASTERMINO, INQ.UISITIVE,  ANO  SCOUT


         BENEFACTOR                                            ROGUISH ARCHETYPES
         Few rogues make it far in life before needing someone's   At 3rd level, a rogue gains the Roguish Archetype fea-
         help, which means thereafter owing that benefactor a   ture. The following options are available to a rogue,
         significant debt.                                     in addition to those offered in the Player's Handbook:
          If  your character's backstory doesn't already include a   the Inquisitive, the Mastermind, the Scout, and the
         personage of  this sort, you could work with your OM to   Swashbuckler.
         determine why a benefactor has appeared in your life.
         Perhaps you benefited from something your benefactor   INQUISITIVE
         did for you without realizing who was responsible, and   As an archetypal Inquisitive, you excel at rooting out se-
         that person has now  just become known to you. Who    crets and unraveling mysteries. You rely on your  sharp
         helped you in the past, whether  or not you knew it at the   eye for detail, but also on your finely honed ability to
         time, and what do you owe that person as recompense?   read the words and deeds of  other creatures to deter-
                                                               mine their true intent. You excel at defeating creatures
         BENEFACTORS
                                                               that hide among and prey upon ordinary folk, and your
            d6   Benefactor                                    mastery of  lore and your keen deductions make you well
                 A smuggler kept you from getting caught but lost a   equipped to expose and end hidden evils.
                 valuable shipment in doing so. Now you owe that
                 person an equally valuable favor.             INQU I SI T IVE  F EATU RES
            2    The Beggar King has hidden you from your pursu-  Rogue Level   Feature
                 ers many times, in return for future considerations.   3rd   Ear for Deceit, Eye for Detail,
            3    A magistrate once kept you out of  jail in return for      Insightful Fighting
                 information on a powerful crime lord.              9th     Steady Eye
            4    Your parents used their savings to bail you out of   13th   Unerring Eye
                 trouble in your younger days and are now destitute.   17th   Eye  for Weakness
            S    A dragon didn't  eat you when it had a chance, and
                 in return you promised to set aside choice pieces   EAR FOR D ECEIT
                 of  treasure for it.                          When you choose this archetype at 3rd level, you de-
            6    A druid once helped you out of  a tight spot; now   velop a talent for picking out lies. Whenever you make a
                 any random animal you  see could be that benefac-  Wisdom (Insight) check to determine whether a creature
                 tor, perhaps come to claim a return favor.    is lyi ng, treat a roll of 7 or lower on the d20 as an 8.

                                                                                   CH.'\PTER  I  I CH.\RACTER OPTIONS
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