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LEF T  TO  RI G H T :  110R l l.ON  W A L K E R ,  M O N ST E R  S LAVE R,  A NO  GLOOM  S TALKE R





         SWORN ENEMY                                           RANGER ARCHETYPES
         Every ranger begins with a favored enemy (or two). The   At 3rd level, a ranger gains the Ranger Archetype fea-
         determination of a favored enemy might be tied to a   ture. The following options are available to a ranger,
         specific event in the character's early life, or it might be   in addition to those offered in the Player's Handbook:
         entirely a matter of choice.                          the Gloom Stalker, the Horizon Walker, and the Mon-
           What spurred your character to select a particular   ster Slayer.
         enemy? Was the choice made because of  tradition or cu-
         riosity, or do you have a grudge to settle?           GLOOM STALKER
                                                               Gloom S talkers a re at borne in the darkest places:
         SWORN  ENEMI ES                                       deep under the earth, in gloomy alleyways, in primeval
            d6    Enemy                                        forests, and wherever else the light dims. Most folk
                  You seek revenge on nature's  behalf for the great   enter s uch places with trepidation, but a Gloom Stalker
                  transgressions your foe has committed.       ventures boldly into the darkness, seeking to a mbush
             2    Your forebears or predecessors fought these crea-  threats before they can reach the broader world. Such
                                                               ra ngers are often found in the Underdark, but they will
                  tures, and so shall you.                     go any place where evil lurks in the shadows.
             3    You  bear no enmity toward your foe. You stalk such
                  creatures as a hunter tracks down a wild animal.
                                                               GLOOM  STALKER  FEATURES
             4    You find your foe fascinating, and you collect books
                                                                Ranger Level  Feature
                  of  tales and history concerning it.
             5    You collect tokens of  your fallen enemies to remind   3rd   Gloom Stalker Magic, Dread Ambusher,
                                                                            Umbral Sight
                  you of  each kill.
             6    You  respect your chosen enemy,  and you see your   7th   Iron Mind
                  battles as a test of  respective skills.         11th     Stalker's Flurry
                                                                    15th    Shadowy Dodge


                                                                                   CHAPTER  l  J  CHARACTER OPTIONS
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