Page 154 - Dungeons and Dragons - Players Handbook
P. 154
Poison, Basic. Vou can use the poison in Ihis viaI SpYI1/ass. Objeets viewed through a spyglass are
lOcoat one slashing or piercing weapon or up to three magnitied to twice their size.
pieces of ammunition. Applying the poison takes Tent. A simple and portable canvas shelter, a
an action. A creature hit by the poisoned weapon or tent sleeps two.
ammunition must make a DC 10 Constitution saving Tinderbox. This small container holds fiint, tire steel,
throw or take 1d4 poison damage. Once applied, the and tinder (usually dry c10th soaked in Iight oil) used lo
poison retains potency for I minute before drying. kindle a tire. Using it to Iight a torch-or anything else
Potion ofHeaJinl1.A character who drinks the magical with abundant, exposed fuel-takes an action. Lighting
red fiuid in this vial regains 2d4 + 2 hit points. Drinking any olher tire takes 1 minute.
or administering a potion takes an action. Torch. A torch burns for 1 hour, providing bright Iight
Pouch. A c10th or leather pouch can hold up to 20 in a 20.foot radius and dim light for an additional 20
sling bullets or 50 blowgun needles, among other fee!. If you make a melee attack with a burning torch
things. A compartmentalized pouch for holding spell and hit, it deals 1 tire damage.
components is called a component pouch (described
earlier in this section). CONTAINER CAPACITY
Quiver. A quiver can hold up to 20 arrows. Container Capacily
Ram, Portable. Vou can use a portable ram to break Backpack* 1 cubic f001/30 pounds of gear
down doors. When doing so, you gain a +4 bonus on the
Strength check. One other character can help you use Barrei 40 gallons liquid, 4 cubic feel solid
the ram, giving you advantage on this check. Basket 2 cubic feel/40 pounds of gear
Rations. Rations consist of dry foods suitable Bottle 1112 pinls liquid
for extended travei, including jerky, dried fruit, Bucket 3 gallons liquid, 1/2 cubic fool solid
hardlack, and nuts. Chest 12 cubic feel/300 pounds of gear
Rope. Rope, whether made of hemp or silk, has 2 hit Flask ar lankard 1 pinlliquid
points and can be burst with a DC 17 Strenglh check. Jug ar pilcher 1 gallon liquid
Sca/e, Merchant's. A scale includes a small balance, PaI, iran 1 gallon liquid
pans, and a suitable assortment of weights up to 2 Pouch 1/5 cubic f001/6 pounds of gear
pounds. With it, you can measure the exact weight of Sack 1 cubic f001/30 pounds of gear
small objects, such as raw precious metais or trade
goods, to help determine their worth. Via I 4 ounces liquid
SpeJlbook. Essential for wizards, a spellbook is Walerskin 4 pinls liquid
a lealher.bound tome wilh 100 blank vellum pages )'C You can al50 strap items, such as a bedroll ar a coil af rape,
suitable for recording spells. to lhe oulside of a backpack.
PART I EQUII'MENT
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