Page 312 - Dungeons and Dragons - Players Handbook
P. 312

TIGER                                             WOLF
            Large beast, una/igned                            Medium beast, una/igned
            Armor Class 12                                    Armor Class 13 (nalural armar)         I
            Hil Poinls 37 (5d10 + 10)                         Hil Poinls 11 (2d8 + 2)
            Speed 40 fI.                                      Speed 40 fI.
                                                              --ST-R---O-E-X--C-O-N---IN-T---W-IS--~
              STR    OEX    CON      INT    WIS    CHA
             17 (+3)  15 (+2)  14 (+2)  3 (-4)  12 (+1)  8 (-1)  _12.(.+1.)_.15.(.+2.)_.12.(.+1.) __ 3_(-_4_)_1_2_(+_1_)_~
            Skills Perceplion +3, Sleallh +6                  Skills Perceplion +3, Sleallh +4       I
            Senses passive Perceplion 13                      Senses passive Perceplion 13
            Languages -                                       Languages -
            Challenge 1 (200 XP)                              Challenge 1/4 (50 XP)


            Keen Smell. The liger has advanlage on Wisdom (Perceplion)  Keen Hearing and Smell.  The wolf has advanlage on  isdom
            checks lhal rely on smel!.                        (Perceplion) checks lhal rely on hearing or smel!.  I
            Pounce. Iflhe liger moves alleasl 20 feel slraighlloward  a  Pack Tactics. The wolf has advanlage on allack rolls a~ainsl a
            crealure righl before hilling il wilh a c1awallack, lhe largel  crealure if alleasl one of lhe wolf's allies is wilhin 5 fe Iof lhe
            musl succeed on a DC 13 Slrenglh saving Ihrow or be knocked  crealure and isn'l incapacilaled.
            prone. If lhe largel is prone, lhe liger can lake a bonus aclion
            lo make one bile allack againsl il.               ACTlONS
                                                              Bite. Melee Weapon Attack:  +4 lO hil, reach 5 ft., one I rgel.
            ACTIONS                                           Hit: 7 (2d4 + 2) piercing damage. Iflhe largel is a crea ure,
            Bile. Melee Weapon Attack:  +5 lo hil, reach 5 fI., one largel.  il musl succeed on a DC 11 Slrenglh saving lhrow or lle
            Hit: 8 (ld10 + 3) piercing damage.                knocked prone.
            Claw. Melee Weapon Attack:  +5 lo hil, reach 5 fI., one largel.
            Hit: 7 (ld8 + 3) slashing damage.                 ZOMBIE
                                                              Medium undead, neutral evil
            WARHORSE                                          Armor Class 8
            Large beast, unaligned                            Hil Poinls 22 (3d8 + 9)
                                                              Speed 20 fI.
            Armar Class 11
            Hil Poinls 19 (3d10 + 3)                            STR     OEX    CON     INT    WIS    CHA
            Speed 60 fI.                                       13 (+1)  6 (-2)  16 (+3)  3 (-4)  6 (-2)  5 (-3)
              STR     OEX    CON     INT    WIS    CHA        Saving Throws Wis +0
             18 (+4)  12 (+1)  13 (+1)  2 (-4)  12 (+1)  7 (-2)  Oamage Immunilies poison
                                                              Condilion Immunilies poisoned
            Senses passive Perceplion 11                      Senses darkvision 60 fI., passive Perceplion 8
            Languages -                                       Languages underslands  lhe languages il knew in life uI can'l
            Challenge 1/2 (100 XP)                              speak
                                                              Challenge 1/4 (50 XP)
            Trampling Charge.  Iflhe horse moves alleasl 20 feel slraighl
            loward a crealure righl before hilling il wilh a hooves allack,  Undead Fortitude.  If damage reduces lhe zombre lo OI hil
            lhe largel musl succeed on a DC 14 Slrenglh saving Ihrow ar  poinls, il musl make a Conslilulion saving lhrow wilh a DC
            be knocked prone. Iflhe largel is prone, lhe horse can lake a  of 5 + lhe damage laken, unless lhe damage is radian or
            bonus aclion lo make anolher allack wilh ils hooves againsl  from a crilical hil. On a success, lhe zombie drops lo 1 hil
            lhe largel.                                       poinl inslead.
            ACTIONS                                           ACTlONS
            Hooves. Melee Weapon Attack:  +4 lo hil, reach 5 fI., one largel.
            Hit: 11 (2d6 + 4) bludgeoning damage.             Hit: 4 (ld6 + 1) bludgeoning damage.














                                                                               APPENDlX  D I CREATURf.  S ATISTICS
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