Page 39 - Dragonix - DM Options, Monster Talents II
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can't take reactions, and it can take either an action Type: Trait.
or a bonus action on its turn, not both. The effects
When the hobgoblin uses its action to cast a spell,
last for 1 minute. A creature can repeat the saving
it can use a bonus action to take the Dash or
throw at the end of each of its turns, ending the
Disengage action.
effect on itself on a success. On a successful save, a
creature takes half as much damage and suffers no
other effects.
Hobgoblin Iron Shadow
The hobgoblin iron shadow (CR 2) can have 1
talent.
Hobgoblins
Combat Advantage
Type: Trait.
Hobgoblin Devastator Once during its turn when the hobgoblin hits a
target with a weapon attack and has advantage on
The hobgoblin devastator (CR 4) can have a
the attack roll, it deals an extra 3 (1d6) damage.
maximum of 2 talents.
Battle Magic (3/Day) Poison Darts
Type: Trait.
Type: Trait.
A creature hit by the hobgoblin's dart attack must
When the hobgoblin uses its action to cast a spell
that has a casting time of 1 action, it can make one
melee weapon attack as a bonus action.
Devastating Spell (1/Day)
Type: Trait.
Talent Cost: 2 (Counts as 2 Talents).
When the hobgoblin casts a spell from the 1st-level
slot, it can choose to make this spell deal maximum
damage.
Distracting Magic
Type: Trait.
When the hobgoblin hits a creature with a
damaging spell attack, the next attack roll made
against the target before the end of its next turn
has advantage.
Tactical Magic (3/Day)
38 Chapter 1. Volo's Guide to Monsters

