Page 38 - Dragonix - DM Options, Monster Talents II
P. 38

(Perception), Wisdom (Survival) checks, and            of each of its turns. On a success, the effect ends on
        Dexterity (Stealth) checks while in craggy, hillside,   the target.
        or mountainous terrain.

                                                               Ice Shield (3/Day)
        Shapechanger                                           Type: Reaction.

        Type: Trait.
                                                               The bheur hag creates a sheet of hard ice that adds
        The annis hag can use an action to polymorph into      4 to its AC against one melee attack that would hit
        a Large or smaller beast or giant of CR 5 or lower,    it.  The sheet of ice melts or shatters immediately
        or back into its true form.                            after. To do so, the bheur hag must see the attacker.



        Slam Foe                                               Improved Innate Spellcasting

        Type: Action.                                          Type: Trait.
        Talent Cost: 2 (Counts as 2 Talents).                  The bheur hag's spellcasting ability is Charisma
                                                               (spell save DC 13). The bheur hag can innately
        Slam Foe. The annis hag slams a creature grappled
                                                               cast the following spells, requiring no material
        by it into another creature it can see within 5 feet of
                                                               components:
        it or a solid surface. Each creature must succeed on
                                                               At will (each): armor of Agathys, Snilloc's snowball
        a DC 16 Strength saving throw or take 36 (9d6 + 5)
                                                               swarm
        bludgeoning damage and be stunned until the end        1/day: investiture of ice
        of the annis hag's next turn. On a successful save,
        the target takes half the bludgeoning damage and
        isn't stunned.
                                                               Numbing Touch
                                                               Type: Action.

                                                               Numbing Touch. Melee Spell Attack: +6 to hit,
                                                               reach 5 ft., one creature.  Hit: 10 (3d6) cold damage
                                                               and the creature must make a DC 14 Constitution
        Bheur Hag                                              saving throw or the target becomes vulnerable
                                                               to cold, its speed is halved, it can't take reactions,
        The bheur hag (CR 7) can have a maximum of 3
                                                               and it can take either an action or a bonus action
        talents.
                                                               on its turn, not both. The effects last for 1 minute.
                                                               A creature can repeat the saving throw at the end
        Aura of Frost                                          of each of its turns, ending the effect on itself on a
                                                               success. On a successful save, a creature takes half
        Type: Trait.
                                                               as much damage and suffers no other effects.
        Any creature that starts its turn within 5 feet of the
        bheur hag takes 5 (1d10) cold damage.
                                                               Numbing Cackle
                                                               Type: Action.
        Freezing Touch
                                                               Talent Cost: 2 (Counts as 2 Talents).
        Type: Trait.
        Prerequisite: Numbing Touch.                           Numbing Cackle (Recharge 5-6). The bheur hag
                                                               makes a chilling cackle. Each creature that isn't
        If a creature fails its saving throw against bheur     immune to cold within 30 feet of the hag and
        hag's numbing touch by 5 or more, the target is        able to hear the hag must succeed on a DC 14
        paralyzed for 1 minute. The paralyzed target can       Constitution saving throw. On a failed save, a target
        make a DC 14 Constitution saving throw at the end      becomes vulnerable to cold, its speed is halved, it

                                                                        Chapter 1. Volo's Guide to Monsters        37
   33   34   35   36   37   38   39   40   41   42   43