Page 38 - Dragonix - DM Options, Monster Talents II
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(Perception), Wisdom (Survival) checks, and of each of its turns. On a success, the effect ends on
Dexterity (Stealth) checks while in craggy, hillside, the target.
or mountainous terrain.
Ice Shield (3/Day)
Shapechanger Type: Reaction.
Type: Trait.
The bheur hag creates a sheet of hard ice that adds
The annis hag can use an action to polymorph into 4 to its AC against one melee attack that would hit
a Large or smaller beast or giant of CR 5 or lower, it. The sheet of ice melts or shatters immediately
or back into its true form. after. To do so, the bheur hag must see the attacker.
Slam Foe Improved Innate Spellcasting
Type: Action. Type: Trait.
Talent Cost: 2 (Counts as 2 Talents). The bheur hag's spellcasting ability is Charisma
(spell save DC 13). The bheur hag can innately
Slam Foe. The annis hag slams a creature grappled
cast the following spells, requiring no material
by it into another creature it can see within 5 feet of
components:
it or a solid surface. Each creature must succeed on
At will (each): armor of Agathys, Snilloc's snowball
a DC 16 Strength saving throw or take 36 (9d6 + 5)
swarm
bludgeoning damage and be stunned until the end 1/day: investiture of ice
of the annis hag's next turn. On a successful save,
the target takes half the bludgeoning damage and
isn't stunned.
Numbing Touch
Type: Action.
Numbing Touch. Melee Spell Attack: +6 to hit,
reach 5 ft., one creature. Hit: 10 (3d6) cold damage
and the creature must make a DC 14 Constitution
Bheur Hag saving throw or the target becomes vulnerable
to cold, its speed is halved, it can't take reactions,
The bheur hag (CR 7) can have a maximum of 3
and it can take either an action or a bonus action
talents.
on its turn, not both. The effects last for 1 minute.
A creature can repeat the saving throw at the end
Aura of Frost of each of its turns, ending the effect on itself on a
success. On a successful save, a creature takes half
Type: Trait.
as much damage and suffers no other effects.
Any creature that starts its turn within 5 feet of the
bheur hag takes 5 (1d10) cold damage.
Numbing Cackle
Type: Action.
Freezing Touch
Talent Cost: 2 (Counts as 2 Talents).
Type: Trait.
Prerequisite: Numbing Touch. Numbing Cackle (Recharge 5-6). The bheur hag
makes a chilling cackle. Each creature that isn't
If a creature fails its saving throw against bheur immune to cold within 30 feet of the hag and
hag's numbing touch by 5 or more, the target is able to hear the hag must succeed on a DC 14
paralyzed for 1 minute. The paralyzed target can Constitution saving throw. On a failed save, a target
make a DC 14 Constitution saving throw at the end becomes vulnerable to cold, its speed is halved, it
Chapter 1. Volo's Guide to Monsters 37

