Page 37 - Dragonix - DM Options, Monster Talents II
P. 37
Tail Whip (Recharge 5-6) throw is successful or the effect ends for it, the
Type: Reaction. creature is immune to the annis's Despairing Cackle
for the next 24 hours.
When a creature the guard drake can see and is
within 5 feet of the guard drake hits the guard
drake with an attack, the guard drake attacks the
creature with its tail. Improved Innate Spellcasting
Type: Trait.
The annis hag's spellcasting ability is Charisma
(spell save DC 13). The hag can innately cast the
following spells, requiring no material components:
3/day (each): heat metal, hold person
Hags Mountain Stalker
Type: Trait.
Annis Hag The annis hag has advantage on Wisdom
The annis hag (CR 6) can have a maximum of 3
talents.
Deceitful
Type: Trait.
The annis hag has advantage on Charisma checks
when trying to pass herself as a different person.
In addition, creatures' Wisdom (Insight) checks
and Intelligence (Investigation) checks made
against the annis hag have disadvantage.
Despairing Cackle
Type: Action.
Talent Cost: 2 (Counts as 2 Talents).
Despairing Cackle (Recharge 5-6). Each creature
within 30 feet of the annis and able to hear the
annis must succeed on a DC 13 Wisdom saving
throw. On a failed save, the target takes 11 (2d8 +
2) psychic damage, drops whatever it is holding,
and becomes frightened for one minute. While
frightened in this way, a creature must take the
Dash action and move away from the annis by the
safest available route on each of its turns, unless
there is nowhere to move, in which case it needn't
take the Dash action. If the creature ends its turn
in a location where it doesn't have line of sight to
the annis, the creature can repeat the saving throw.
On a success, the effect ends. If a creature's saving
36 Chapter 1. Volo's Guide to Monsters

