Page 129 - Dragonix - DM Options Monster Talents v1.01
P. 129
Talent Cost: 2 (Counts as 2 Talents).
The tarrasque violently slams the ground with its
foot, triggering a violent earth tremor, devastating
the area around it. All other creatures on the
ground within 60 feet of the tarrasque must
succeed on a DC 20 Strength saving throw, taking
54 (8d10 +10) bludgeoning damage and is pushed
up to 20 feet and knocked prone on a failed save, or
half as much damage and isn't pushed and knocked
prone on a successful one.
Extra Legendary Action
Type: Trait.
The tarrasque can take 1 additional legendary
action before the start of its next turn. The
tarrasque can retake this talent up to two
additional times. The additional legendary action
stacks.
Extra Legendary Resistance
Type: Trait.
The tarrasque can use its Legendary Resistance up
saving throw by 5 or more, it is also stunned for the to 4/day.
same duration.
Horn Bash
Disintegration Breath (Recharge 6) Type: Trait.
Type: Action.
If the tarrasque's horn attack roll against a target
Talent Cost: 3 (Counts as 3 Talents). succeeds by 5 or more, the target must succeed on
a DC 20 Constitution saving throw or be stunned
The tarrasque exhales devastating force energy in
until the end of its next turn.
a 240-foot line that is 10 feet wide. Each creature
in that line must make a DC 20 Dexterity saving
throw, taking takes 75 (10d6 + 40) force damage Improved Critical
on a failed save, or half as much on a successful
Type: Trait.
one. If this damage reduces the target to 0 hit
points, it is disintegrated. A disintegrated creature
Talent Cost: 2 (Counts as 2 Talents).
and everything it is wearing and carrying, except
The tarrasque's melee weapon attacks score a
magic items, are reduced to a pile of fine gray dust.
critical hit on a roll of 19 or 20.
The creature can be restored to life only by means
of a true resurrection or a wish spell.
Improved Frightful Presence
Earthquake Slam Type: Trait.
Type: Legendary Action (Costs 3 Actions). Talent Cost: 2 (Counts as 2 Talents).
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