Page 131 - Dragonix - DM Options Monster Talents v1.01
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attack must make a DC 18 Dexterity saving throw, make a DC 18 Strength saving throw. On a failed
taking 28 (4d10 + 6) bludgeoning damage on a save, the target is knocked prone, grappled,
failed save, or half as much damage on a successful (escape DC 18) and restrained. The treant cannot
one. use one of its slam attacks while the target is
grappled this way.
Constrict
Quake Slam (Recharge 5-6)
Type: Action.
Type: Action.
The treant can make a Constrict attack.
Talent Cost: 2 (Counts as 2 Talents).
Constrict. Melee Weapon Attack: + 5 to hit,
reach 5 ft., one Large or smaller creature. Hit: The treant violently slams the ground, triggering an
16 (3d6 + 6) bludgeoning damage. The target is earth tremor and showering the area around it with
grappled (escape DC 18) if the treant isn't already rocks. All other creatures on the ground within 20
constricting two creatures, and the target is feet of the treant must succeed on a DC 18 Strength
restrained until this grapple ends. While the treant saving throw, taking 16 (3d6 + 6) bludgeoning
has a creature grappled in this way, the treant damage and be knocked prone on a failed save, or
cannot use one of its slam attacks. half as much damage and isn't knocked prone on a
When the treant uses its Multiattack and Constrict successful one.
is available, the treant can use Constrict in place of
one slam attack.
Rip Earth
Type: Trait.
Extended Slam
The treant can rip a huge chunk off the ground
Type: Trait.
nearby and use it as its rock attack, shattering into
The reach of the treant's slam attack is increased to many pieces upon impact. A creature within 10
10 feet. feet of the target of the treant's rock attack must
succeed on a DC 18 Dexterity saving throw, even
if the treant misses its target. On a failed save, the
Fling target takes half as much damage of the rock attack.
Type: Action.
One object held or creature that is smaller than the Stomp
treant and is grappled by the treant is thrown up to
Type: Trait.
60 feet towards a target space and knocked prone.
If a thrown target strikes a solid surface, the target The treant can take a bonus action to make a Stomp
takes 3 (1d6) bludgeoning damage for every 10 feet attack. The treant can only target prone creatures
it was thrown plus 6 bludgeoning damage. If the smaller than itself.
target is thrown at another creature, that creature
Stomp. Melee Weapon Attack: +10 to hit, reach 5
must succeed on a DC 18 Dexterity saving throw.
ft., one prone target smaller than the treant. Hit: 13
On a failed save, the target takes the same damage
(2d6 + 6) bludgeoning damage.
and be knocked prone.
When the treant uses its Multiattack, the treant
can use Fling in place of one slam attack.
Troglodyte
Pin
The troglodyte (CR 1/4) can have 1 talent.
Type: Trait.
A creature hit by the treant's slam attack must
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