Page 126 - Dragonix - DM Options Monster Talents v1.01
P. 126
Swift Spellcaster (3/day)
Type: Trait.
Talent Cost: 3 (Counts as 3 Talents).
Prerequisite Green, Gray, or Death Slaad
The slaad can take a bonus action to cast a
spell that has a casting time of 1 action.
Toxic Skin
Type: Trait.
Prerequisite Red, Blue, Green, Gray, or Death Slaad.
The slaad's skin is coated with a highly toxic
slime. The slaad deals an extra (3) 1d6 poison
damage with its claw and bite attacks. A creature
that hits the slaad with a melee weapon attack
takes 3 (1d6) poison damage.
In addition, the slaad has advantage on ability
checks and saving throws made to escape a grapple.
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Sphinx
The androsphinx (CR 17) can have 6 talents while
Spectre the gynosphinx (CR 11) can have 4 talents.
The spectre (CR 1) can have 1 talent.
Extra Legendary Action
Type: Trait.
Chill Touch
The sphinx can take 1 additional legendary action
Type: Trait.
before the start of its next turn. The sphinx can
The spectre's melee spell attacks deal an extra 3 retake this talent up to two additional times. The
(1d6) cold damage. additional legendary action stacks.
Frightening Glare Flyby
Type: Action Type: Trait.
The spectre uses a bonus action and targets one The sphinx doesn't provoke an opportunity attack
creature it can see within 30 feet of it. If the target when it flies out of an enemy's reach.
can see the spectre, the target must succeed on a
DC 10 Wisdom saving throw or be frightened for 1
minute. A frightened creature can repeat the saving Frightful Presence
throw at the end of each of its turns, ending the effect
Type: Action.
on itself on a success. If a creature's saving throw is
Each creature of the sphinx's choice that is
successful, the creature is immune to the spectre's
within 60 feet of the sphinx and aware of it must
frightening glare for the next 24 hours.
succeed on a Wisdom saving throw or become
frightened for 1 minute. The DC is 18 for an
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