Page 74 - Dragonix - DM Options Monster Talents v1.01
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A creature that starts its turn within 5 feet of the casting ability is Charisma (DC 12). The frost giant
giant takes 5 (1d10) fire damage. In addition, can innately cast the following spells, requiring no
the giant's melee weapon attacks deal an extra 5 material components:
(1d10) fire damage. 3/day: armor of agathys
1/day: wall of ice
Forgecaller
Type: Trait. Winter Blast (Recharge 6)
Prerequisite Flame Mantle Type: Action.
The fire giant can innately cast spells. Its Prerequisite Ice Shaper
spellcasting ability is Wisdom (DC 13). The
The frost giant magically emits freezing ice in a 30-
fire giant can innately cast the following spells,
foot cone. Each creature in that area must make a
requiring no material components:
3/day: heat metal DC 12 Strength saving throw, taking 31 (9d6) cold
1/day: flame strike damage and is restrained on a failed save, or half as
much damage and is not restrained on a successful
one. While restrained in this way, the creature, or
another creature within 5 feet of it, can make a DC
Wave of Flames (Recharge 6)
16 Strength check. On a success, the creature is no
Type: Action.
longer restrained.
Prerequisite Forgecaller
Searing flames surge from the fire giant and
incinerate those around it. Each creature within
Stone Giant
20 feet of it must make a DC 13 Dexterity saving
throw. On a failed save, the target takes 45 (13d6)
fire damage and catches fire. On a successful save,
the target takes half as much damage and doesn't Aura of Earth
catch fire. Type: Trait.
A creature that starts its turn within 5 feet of the
giant must make a DC 16 Constitution saving throw
or be blinded until the end of the stone giant's
Frost Giant next turn by the dirt and soil that swirls constantly
around the stone giant. Stone giants and creatures
from the elemental plane of earth are immune to
Frost Mantle this effect.
Type: Trait.
A creature that starts its turn within 5 feet of the Runecarver
giant takes 5 (1d10) cold damage. In addition,
Type: Trait.
the giant's melee weapon attacks deal an extra 5
(1d10) cold damage. Prerequisite Aura of Earth
The stone giant can innately cast spells. It's
Ice Shaper spellcasting ability is Wisdom (DC 12). The
stone giant can innately cast the following spells,
Type: Trait. requiring no material components:
Prerequisite Frost Mantle 3/day: meld into stone
2/day: maximilian's earthen grasp (EE)
The frost giant can innately cast spells. Its spell- 1/day: stone shape
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