Page 151 - D&D 5e - SRD
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Duration:	   8	   hours	                              	    Stairs.	   Webs	   fill	   all	   stairs	   in	   the	   warded	   area	   from	   
             A	   Large	   spectral	   guardian	   appears	   and	   hovers	   for	     top	   to	   bottom,	   as	   the	   web	   spell.	   These	   strands	   
             the	   duration	   in	   an	   unoccupied	   space	   of	   your	   choice	     regrow	   in	   10	   minutes	   if	   they	   are	   burned	   or	   torn	   
             that	   you	   can	   see	   within	   range.	   The	   guardian	   occupies	     away	   while	   guards	   and	   wards	   lasts.	   
             that	   space	   and	   is	   indistinct	   except	   for	   a	   gleaming	     	    Other	   Spell	   Effect.	   You	   can	   place	   your	   choice	   of	   
             sword	   and	   shield	   emblazoned	   with	   the	   symbol	   of	     one	   of	   the	   following	   magical	   effects	   within	   the	   
             your	   deity.	                                       warded	   area	   of	   the	   stronghold.	   
             	    Any	   creature	   hostile	   to	   you	   that	   moves	   to	   a	   space	   
             within	   10	   feet	   of	   the	   guardian	   for	   the	   first	   time	   on	   a	     •   Place	   dancing	   lights	   in	   four	   corridors.	   You	   can	   
             turn	   must	   succeed	   on	   a	   Dexterity	   saving	   throw.	   The	     designate	   a	   simple	   program	   that	   the	   lights	   repeat	   
             creature	   takes	   20	   radiant	   damage	   on	   a	   failed	   save,	   or	     as	   long	   as	   guards	   and	   wards	   lasts.	   
             half	   as	   much	   damage	   on	   a	   successful	   one.	   The	     •   Place	   magic	   mouth	   in	   two	   locations.	   
             guardian	   vanishes	   when	   it	   has	   dealt	   a	   total	   of	   60	     •   Place	   stinking	   cloud	   in	   two	   locations.	   The	   vapors	   
             damage.	                                                appear	   in	   the	   places	   you	   designate;	   they	   return	   
                                                                     within	   10	   minutes	   if	   dispersed	   by	   wind	   while	   
             Guards and Wards                                        guards	   and	   wards	   lasts.	   
             6th-   level	   abjuration	                           •   Place	   a	   constant	   gust	   of	   wind	   in	   one	   corridor	   or	   
                                                                     room.	   
             Casting	   Time:	   10	   minutes	                    •   Place	   a	   suggestion	   in	   one	   location.	   You	   select	   an	   
             Range:	   Touch	                                        area	   of	   up	   to	   5	   feet	   square,	   and	   any	   creature	   that	   
             Components:	   V,	   S,	   M	   (burning	   incense,	   a	   small	     enters	   or	   passes	   through	   the	   area	   receives	   the	   
              measure	   of	   brimstone	   and	   oil,	   a	   knotted	   string,	   a	     suggestion	   mentally.	   
              small	   amount	   of	   umber	   hulk	   blood,	   and	   a	   small	     	    The	   whole	   warded	   area	   radiates	   magic.	   A	   dispel	   
              silver	   rod	   worth	   at	   least	   10	   gp)	   
             Duration:	   24	   hours	                             magic	   cast	   on	   a	   specific	   effect,	   if	   successful,	   removes	   
                                                                   only	   that	   effect.	   
             You	   create	   a	   ward	   that	   protects	   up	   to	   2,500	   square	     	    You	   can	   create	   a	   permanently	   guarded	   and	   
             feet	   of	   floor	   space	   (an	   area	   50	   feet	   square,	   or	   one	     warded	   structure	   by	   casting	   this	   spell	   there	   every	   
             hundred	   5-   foot	   squares	   or	   twenty-   five	   10-   foot	     day	   for	   one	   year.	   
             squares).	   The	   warded	   area	   can	   be	   up	   to	   20	   feet	   tall,	   
             and	   shaped	   as	   you	   desire.	   You	   can	   ward	   several	     Guidance
             stories	   of	   a	   stronghold	   by	   dividing	   the	   area	   among	     Divination	   cantrip	   
             them,	   as	   long	   as	   you	   can	   walk	   into	   each	   contiguous	     Casting	   Time:	   1	   action	   
             area	   while	   you	   are	   casting	   the	   spell.	     Range:	   Touch	   
             	    When	   you	   cast	   this	   spell,	   you	   can	   specify	     Components:	   V,	   S	   
             individuals	   that	   are	   unaffected	   by	   any	   or	   all	   of	   the	     Duration:	   Concentration,	   up	   to	   1	   minute	   
             effects	   that	   you	   choose.	   You	   can	   also	   specify	   a	   
             password	   that,	   when	   spoken	   aloud,	   makes	   the	     You	   touch	   one	   willing	   creature.	   Once	   before	   the	   spell	   
             speaker	   immune	   to	   these	   effects.	         ends,	   the	   target	   can	   roll	   a	   d4	   and	   add	   the	   number	   
             	    Guards	   and	   wards	   creates	   the	   following	   effects	     rolled	   to	   one	   ability	   check	   of	   its	   choice.	   It	   can	   roll	   the	   
             within	   the	   warded	   area.	                     die	   before	   or	   after	   making	   the	   ability	   check.	   The	   
             	    Corridors.	   Fog	   fills	   all	   the	   warded	   corridors,	     spell	   then	   ends.	   
             making	   them	   heavily	   obscured.	   In	   addition,	   at	   each	   
             intersection	   or	   branching	   passage	   offering	   a	   choice	     Guiding Bolt
             of	   direction,	   there	   is	   a	   50	   percent	   chance	   that	   a	     1st-   level	   evocation	   
             creature	   other	   than	   you	   will	   believe	   it	   is	   going	   in	   the	     Casting	   Time:	   1	   action	   
             opposite	   direction	   from	   the	   one	   it	   chooses.	     Range:	   120	   feet	   
             	    Doors.	   All	   doors	   in	   the	   warded	   area	   are	   magically	   
             locked,	   as	   if	   sealed	   by	   an	   arcane	   lock	   spell.	   In	     Components:	   V,	   S	   
                                                                   Duration:	   1	   round	   
             addition,	   you	   can	   cover	   up	   to	   ten	   doors	   with	   an	   
             illusion	   (equivalent	   to	   the	   illusory	   object	   function	   of	     A	   flash	   of	   light	   streaks	   toward	   a	   creature	   of	   your	   
             the	   minor	   illusion	   spell)	   to	   make	   them	   appear	   as	     choice	   within	   range.	   Make	   a	   ranged	   spell	   attack	   
             plain	   sections	   of	   wall.	                     against	   the	   target.	   On	   a	   hit,	   the	   target	   takes	   4d6	   
                                                                   radiant	   damage,	   and	   the	   next	   attack	   roll	   made	   







             Not	   for	   resale.	   Permission	   granted	   to	   print	   or	   photocopy	   this	   document	   for	   personal	   use	   only.	   	     System	   Reference	   Document	   5.1	       151	   
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