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of	   its	   turns.	   If	   it	   successfully	   saves	   against	   this	   spell	     Fog Cloud
             three	   times,	   the	   spell	   ends.	   If	   it	   fails	   its	   saves	   three	     1st-   level	   conjuration	   
             times,	   it	   is	   turned	   to	   stone	   and	   subjected	   to	   the	   
             petrified	   condition	   for	   the	   duration.	   The	   successes	     Casting	   Time:	   1	   action	   
             and	   failures	   don’t	   need	   to	   be	   consecutive;	   keep	   track	     Range:	   120	   feet	   
             of	   both	   until	   the	   target	   collects	   three	   of	   a	   kind.	     Components:	   V,	   S	   
             	    If	   the	   creature	   is	   physically	   broken	   while	   petrified,	     Duration:	   Concentration,	   up	   to	   1	   hour	   
             it	   suffers	   from	   similar	   deformities	   if	   it	   reverts	   to	   its	     You	   create	   a	   20-   foot-   radius	   sphere	   of	   fog	   centered	   
             original	   state.	                                   on	   a	   point	   within	   range.	   The	   sphere	   spreads	   around	   
             	    If	   you	   maintain	   your	   concentration	   on	   this	   spell	     corners,	   and	   its	   area	   is	   heavily	   obscured.	   It	   lasts	   for	   
             for	   the	   entire	   possible	   duration,	   the	   creature	   is	     the	   duration	   or	   until	   a	   wind	   of	   moderate	   or	   greater	   
             turned	   to	   stone	   until	   the	   effect	   is	   removed.	     speed	   (at	   least	   10	   miles	   per	   hour)	   disperses	   it.	   
                                                                   	    At	   Higher	   Levels.	   When	   you	   cast	   this	   spell	   using	   a	   
             Floating Disk                                         spell	   slot	   of	   2nd	   level	   or	   higher,	   the	   radius	   of	   the	   fog	   
             1st-   level	   conjuration	   (ritual)	              increases	   by	   20	   feet	   for	   each	   slot	   level	   above	   1st.	   
             Casting	   Time:	   1	   action	   
             Range:	   30	   feet	                                 Forbiddance
             Components:	   V,	   S,	   M	   (a	   drop	   of	   mercury)	     6th-   level	   abjuration	   (ritual)	   
             Duration:	   1	   hour	                               Casting	   Time:	   10	   minutes	   
             This	   spell	   creates	   a	   circular,	   horizontal	   plane	   of	   force,	     Range:	   Touch	   
             3	   feet	   in	   diameter	   and	   1	   inch	   thick,	   that	   floats	   3	   feet	     Components:	   V,	   S,	   M	   (a	   sprinkling	   of	   holy	   water,	   
             above	   the	   ground	   in	   an	   unoccupied	   space	   of	   your	     rare	   incense,	   and	   powdered	   ruby	   worth	   at	   least	   
             choice	   that	   you	   can	   see	   within	   range.	   The	   disk	     1,000	   gp)	   
             remains	   for	   the	   duration,	   and	   can	   hold	   up	   to	   500	     Duration:	   1	   day	   
             pounds.	   If	   more	   weight	   is	   placed	   on	   it,	   the	   spell	   ends,	     You	   create	   a	   ward	   against	   magical	   travel	   that	   
             and	   everything	   on	   the	   disk	   falls	   to	   the	   ground.	     protects	   up	   to	   40,000	   square	   feet	   of	   floor	   space	   to	   a	   
             	    The	   disk	   is	   immobile	   while	   you	   are	   within	   20	   feet	     height	   of	   30	   feet	   above	   the	   floor.	   For	   the	   duration,	   
             of	   it.	   If	   you	   move	   more	   than	   20	   feet	   away	   from	   it,	   the	     creatures	   can’t	   teleport	   into	   the	   area	   or	   use	   portals,	   
             disk	   follows	   you	   so	   that	   it	   remains	   within	   20	   feet	   of	     such	   as	   those	   created	   by	   the	   gate	   spell,	   to	   enter	   the	   
             you.	   It	   can	   move	   across	   uneven	   terrain,	   up	   or	   down	     area.	   The	   spell	   proofs	   the	   area	   against	   planar	   travel,	   
             stairs,	   slopes	   and	   the	   like,	   but	   it	   can’t	   cross	   an	     and	   therefore	   prevents	   creatures	   from	   accessing	   the	   
             elevation	   change	   of	   10	   feet	   or	   more.	   For	   example,	   the	     area	   by	   way	   of	   the	   Astral	   Plane,	   Ethereal	   Plane,	   
             disk	   can’t	   move	   across	   a	   10-   foot-   deep	   pit,	   nor	   could	     Feywild,	   Shadowfell,	   or	   the	   plane	   shift	   spell.	   
             it	   leave	   such	   a	   pit	   if	   it	   was	   created	   at	   the	   bottom.	     	    In	   addition,	   the	   spell	   damages	   types	   of	   creatures	   
             	    If	   you	   move	   more	   than	   100	   feet	   from	   the	   disk	     that	   you	   choose	   when	   you	   cast	   it.	   Choose	   one	   or	   
             (typically	   because	   it	   can’t	   move	   around	   an	   obstacle	     more	   of	   the	   following:	   celestials,	   elementals,	   fey,	   
             to	   follow	   you),	   the	   spell	   ends.	       fiends,	   and	   undead.	   When	   a	   chosen	   creature	   enters	   
                                                                   the	   spell’s	   area	   for	   the	   first	   time	   on	   a	   turn	   or	   starts	   
             Fly                                                   its	   turn	   there,	   the	   creature	   takes	   5d10	   radiant	   or	   
             3rd-   level	   transmutation	                        necrotic	   damage	   (your	   choice	   when	   you	   cast	   this	   
             Casting	   Time:	   1	   action	                      spell).	   
             Range:	   Touch	                                      	    When	   you	   cast	   this	   spell,	   you	   can	   designate	   a	   
             Components:	   V,	   S,	   M	   (a	   wing	   feather	   from	   any	   bird)	     password.	   A	   creature	   that	   speaks	   the	   password	   as	   it	   
             Duration:	   Concentration,	   up	   to	   10	   minutes	     enters	   the	   area	   takes	   no	   damage	   from	   the	   spell.	   
                                                                   	    The	   spell’s	   area	   can’t	   overlap	   with	   the	   area	   of	   
             You	   touch	   a	   willing	   creature.	   The	   target	   gains	   a	     another	   forbiddance	   spell.	   If	   you	   cast	   forbiddance	   
             flying	   speed	   of	   60	   feet	   for	   the	   duration.	   When	   the	     every	   day	   for	   30	   days	   in	   the	   same	   location,	   the	   spell	   
             spell	   ends,	   the	   target	   falls	   if	   it	   is	   still	   aloft,	   unless	   it	     lasts	   until	   it	   is	   dispelled,	   and	   the	   material	   
             can	   stop	   the	   fall.	                          components	   are	   consumed	   on	   the	   last	   casting.	   
             	    At	   Higher	   Levels.	   When	   you	   cast	   this	   spell	   using	   a	   
             spell	   slot	   of	   4th	   level	   or	   higher,	   you	   can	   target	   one	   
             additional	   creature	   for	   each	   slot	   level	   above	   3rd.	   







             Not	   for	   resale.	   Permission	   granted	   to	   print	   or	   photocopy	   this	   document	   for	   personal	   use	   only.	   	     System	   Reference	   Document	   5.1	       146	   
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