Page 227 - Monster Manual [11th Print]
P. 227

PENTADRONE
                                                             Large construct, lawf u l neutral
           Q U AD RONE
           Meaium construct, lawf u l neutral                Armor Class  6   (natural  armor)
                                                                      1
                                                                        d
                                                             Hit Points 32 (5 l 0   + 5)
           Armor Class  6   (natural armor)                  Speed 40 ft.
                    1
           Hit Points 22 (4d8 + 4)
           Speed 30 f t ., fly 30 ft.                          STR    DEX    CON     INT     WIS    CHA
                                                              1 5   (+2)   14 (+2}   12 (+l}   1 0   (+O)   10 (+O)   13 (+l)
             STR    DEX    CON      I N T   WIS   CHA
            1 2   (+l)   14 (+2)   12 (+l)   1 0   (+O)   10 (+0)   11  (+O)   Skills Perception +4
                                                                         1
                                                             Senses truesight  2 0 ft., passive Perception 14
           Skills Perception +2                              Languages Modron
                       1
                                          1
           Senses truesight  2 0 f t ., passive Perception  2    Challenge 2 (450 XP}
           Languages Modron
           Challenge l  (200 XP)
                                                             Axiomatic Mind. The pentadrone can't be compelled to act in a
                                                             manner contrary to its nature or its instructions.
           Axiomatic Mind. The quadrone can't be compelled to act in a
           manner contrary to  its nature or its instructions.   Disintegration. If the pentadrone dies, its body disintegrates
                                                             into dust, leaving behind its weapons and anything else it
           Disintegration. If the quadrone dies, its body disintegrates   was carrying.
           into dust, leaving behind its weapons and anything else it
                                                               T
           was carrying.                                     AC I O  N S
                                                             Muftiattack. The pentadrone makes five arm attacks.
           AC I O  N S
             T
                                                             Arm. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
           Muftiattack. The  u adrone makes two fist attacks  r   four
                       q
                                               o
           shortbow attacks.                                 Hit: 5  (ld6 + 2)  bludgeoning damage.
                                                             Paralysis Gas (Recharge 5-6). The pentadrone exhales a 30-
           Fist. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit:
           3  (ld4 +  1)  bludgeoning damage.                foot cone of gas. Each creature in that area must succeed on a
                                                             DC 1 1   Constitution saving throw or be paralyzed for l  minute.
           Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft.,   A creature can repeat the saving throw at the end of each of its
           one target. Hit: 5  (ld6 + 2) piercing damage.    turns, ending the effect on itself on a success.
           MODRONS
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