Page 231 - Monster Manual [11th Print]
P. 231
M YC O N I D S to begin with (such as a construct, elemental, ooze,
plant, or undead) can't be turned into a spore servant.
Myconids are intelligent, ambulatory fungi that live The following characteristics change or are added to a
in the Underdark, seek enlightenment, and deplore creature that becomes a spore servant.
violence. If approached peacefully, myconids gladly Retained Characteristics. The servant retains its
provide shelter or allow safe passage through Armor Class, hit points, Hit Dice, Strength, Dexterity,
their colonies. Constitution, vulnerabilities, resistances, and immunities.
Circles and Melds. The largest myconid in a colony Lost Characteristics. The servant loses its original
is its sovereign, which presides over one or more social saving throw and skill bonuses, special senses, and
groups called circles. A circle consists of twenty or more special traits. It loses any action that isn't Multiattack or
myconids that wo�k, live, and meld together. a melee weapon attack that deals bludgeoning, piercing,
A meld is a form of communal meditation that or slashing damage. If it has an action or a melee weapon
allows myconids to transcend their dull subterranean attack that deals some other type of damage, it loses the
existence. The myconids' rapport spores bind the ability to deal damage of that type, unless the damage
participants into a group consciousness. Hallucination comes from a piece of equipment, such as a magic item.
spores then induce a shared dream that provides Ty pe. The servant's type is plant, and it loses any tags.
entertainment and social interaction. Myconids consider Alignment. The servant is unaligned.
melding to be the purpose of their existence. They use S p eed. Reduce all the servant's speeds by 10 feet, to a
it in the pursuit of higher consciousness, collective minimum of 5 feet.
union, and spiritual apotheosis. Myconids also use their Ability Scores. The servant's ability scores change as
rapport spores to communicate telepathically with other follows: Int 2 (-4), Wis 6 (-2), Cha 1 (-5).
sentient creatures. Senses. The servant has blindsight with a radius of
M y conid Reproduction. Like other fungi, myconids 30 feet, and it is blind beyond this radius.
reproduce by mundane sporing. They carefully control Condition I m munities. The servant can't be blinded,
their spores' release to avoid overpopulation. charmed, frightened, or paralyzed.
Languages. The servant loses all known languages,
S
SPORE E R VANT TEM P L ATE but it responds to orders given to it by myconids using
rapport spores. The servant gives highest priority to
A spore servant is any Large or smaller creature brought orders received from the most powerful myconid.
back to life by the animating spores of a myconid Attacks. If the servant has no other means of dealing
sovereign. A creature that was never flesh and blood
damage, it can use its fists or limbs to make unarmed
strikes. On a hit, an unarmed strike deals bludgeoning
MYCONID SPROUT damage equal to ld4 + the servant's Strength modifier,
Small plant, lawf u l neutral or, if the servant is Large, 2d4 + its Strength modifier.
Armor Class 10 SAMPLE SPORE SERVANT
Hit Points 7 (2d6) This spore servant statistics presented here use a
Speed 10 ft. quaggoth as the base creature.
STR DEX CON INT WIS CHA
8 (-1) 10 (+O) 10 (+O) 8 (-1) 11 (+O) 5 (-3) Q U AGGOTH SPORE SERV A NT
Meaium plant, unaligned
Senses darkvision 2 0 ft., passive Perception 0
1
1
Languages - Armor Class 13 (natural armor)
Challenge 0 (10 XP) Hit Points 45 (Gd8 + 1 8 )
Speed 20 ft., climb 20 ft.
Distress Spores. When the myconid takes damage, all other STR DEX CON I N T WIS CHA
myconids within 240 feet of it can sense its pain. 1 7 (+3) 12 (+l) 16 (+3) 2 (-4) 6 (-2) 1 (-5)
Sun Sickness. While in sunlight, the myconid has disadvantage Damage Immunities poison
on ability checks, attack rolls, and saving throws. The myconid Condition Immunities blinded, charmed, frightened,
dies if it spends more than 1 hour in direct sunlight.
paralyzed, poisoned
T
AC I O N S Senses blindsight 30 ft. (blind beyond this radius),
passive Perception 8
Fist. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: Languages -
1 (ld4 - 1) bludgeoning damage plus 2 (ld4) poison damage. Challenge 1 (200 XP)
Rapport Spores (3/Day). A 0 -foot radius of spores extends
1
T
from the myconid. These spores can go around corners and AC I O N S
affect only creatures with an n telligence of2 or higher that Multiattack. The spore servant makes two claw attacks.
I
aren't undead, constructs, or elementals. Affected creatures
can communicate telepathically with one another while they are Claw. Me/ee Weapon Attack: +5 to hit, reach 5 ft., one target.
within 30 feet of each other. The effect lasts for 1 hour. Hit: 6 (ld6 + 3) slashing damage.
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MYCONlDS

