Page 315 - Monster Manual [11th Print]
P. 315
Large fiend (yugoloth), neutral evil
Medium fiend (yugoloth), neutral evil
Armor Class 1 8 (natural armor)
Hit Points 123 (13dl0 + 52) Armor Class 1 9 (natural armor)
Speed 40 ft., fly 60 ft. Hit Points 5 3 (l 8d8 + 72)
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Speed 30 ft., fly 60 ft.
STR DEX CON I N T WIS CHA
20 (+5) 11 (+O) 1 9 (+4) 1 2 (+l) 10 (+O) 15 (+2) STR DEX CON I N T WIS CHA
1 6 (+3) 1 6 (+3) 18 (+4) 1 8 (+4) 15 (+2) 1 9 (+4)
Skills Intimidation +6, Perception +4, Stealth +4
Damage Resistances cold, fire, i ghtning; bludgeoning, Skills I n timidation +9, Perception +7, Stealth +8
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piercing, and slashing from nonmagical attacks Damage Resistances cold, r e, i ghtning; bludgeoning,
fi
l
Damage Immunities acid, poison piercing, and slashing from nonmagical attacks
Condition Immunities poisoned Damage Immunities acid, poison
s
Senses b\ind i ght 60 ft., darkvision 60 ft., Condition Immunities charmed, frightened, poisoned
passive Perception 14 Senses truesight 2 0 ft., passive Perception 7
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Languages Abyssal, Infernal, telepathy 60 ft. Languages Abyssal, Infernal, telepathy 2 0 ft.
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Challenge 9 (5,000 XP) Challenge 3 (10,000 XP)
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Innate Spellcasting. The nycaloth's innate spellcasting ability is Innate Spelfcasting. The ultro\oth's innate spellcasting ability is
Charisma. The nycaloth can innately cast the fo l owing spells, Charisma (spell save DC 17). The ultroloth can innately cast the
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requiring no material components: following spells, requiring no material components:
At will: darkness, detect magic, dispel magic, iMisibility (self At will: alter self, clairvoyance, darkness, detect magic, detect
only), mirror image thoughts, dispel magic, invisibility (self only), suggestion
Magic Resistance. The nycaloth has advantage on saving 3/day each: dimension door.fear, wall o f fire
throws against spells and other magical effects. l/day each:.fire storm, mass suggestion
Magic Resistance. The l troloth has advantage on saving
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Magic Weapons. The nycaloth's weapon attacks are magical.
throws against spells and other magical effects.
AC I O N S Magic Weapons. The ultroloth's weapon attacks are magical.
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Multiattack. The nycaloth makes two melee attacks, or
T
it makes one melee attack and teleports before or after AC I O N S
the attack. Multiattack. The ultroloth can use its Hypnotic Gaze and
makes three melee attacks.
Claw. Melee Weapon Attack: +9 to hit, reach S ft., one target.
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Hit: 2 (2d6 + 5) slashing damage. If the target is a creature, Longsword. Melee Weapon Attack: +& to hit, reach 5 ft., one
it must succeed on a DC 16 Constitution saving throw or take target. Hit: 7 (ld8 + 3) slashing damage, or 8 (ldlO + 3)
5 (2d4) slashing damage at the start of each of its turns due slashing damage if used with two hands.
to a fiendish wound. Each time the nycaloth hits the wounded
target with this attack, the damage dealt by the wound Hypnotic Gaze. The ultroloth's eyes sparkle with opalescent
i n creases by 5 (2d4). Any creature can take an action to stanch light as it targets one creature it can see within 30 feet of it. If
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the wound with a successful DC 3 Wisdom (Medicine) check. the target can see the ultroloth, the target must succeed on a
The wound also closes if the target receives magical healing. DC 1 7 Wisdom saving throw against this magic or be charmed
until the end of the u\troloth's next turn. The charmed target is
Greataxe. Me/ee Weapon Attack: +9 to hit, reach 5 ft., one stunned. If the target's saving throw is successful, the target is
target. Hit: 18 (2dl2 + 5) slashing damage. immune to the ultroloth's gaze for the next 24 hours.
Teleport. The nycaloth magically teleports, along with any Teleport. The ultroloth magically teleports, along with any
• equipment it is wearing or carrying, up to 60 feet to an equipment it is wearing or carrying, up to 60 feet to an
unoccupied space it can see. unoccupied space it can see.
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YUGOLOTHS

