Page 318 - Monster Manual [11th Print]
P. 318

E
            A   P P E N  D IX   A   :   M  I S C E L L A  N  E OUS  CR A TUR S
                                                                                         E
            This appendix contains statistics for various animals,   A W AKENED TREE
            vermin, and other critters. The stat blocks are organized   Huge plant, unaligned
            alphabetically by creature name.
                                                                       1
                                                              Armor Class  3   (natural armor)
                                                                         d
            APE                                               Hit Points S9 (7 l 2   + 14)
            Medium beast, unaligned                           Speed 20 ft.
                                                                STR     DEX    CON     I N T   WIS   CHA
            Armor Class 1 2                                    1 9   (+4)   6 (-2)   l S   (+2)   10  (+0)   10 (+O)   7 (-2)
            Hit Points  9   (3d8 + 6)
                    1
            Speed 30 ft., climb 30 ft.
                                                                               fi
                                                              Damage Vulnerabilities  r e
                                                              Damage Resistances bludgeoning, piercing
              STR     DEX    CON     INT    WIS    CHA
             1 6   (+3)   14 (+2)   14 (+2)   6 (-2)   12 (+l)   7 (-2)   Senses passive Perception 10
                                                              Languages one language known by its creator
                                                              Challenge 2 (4SO XP)
            Skills Athletics +5, Perception +3
                               1
            Senses passive Perception  3
            Languages -                                       False Appearance. While the tree remains motionless, it is
                          X
            Challenge 1/2 (100  P )                           indistinguishable from a normal tree.
                                                              AC I O  N S
                                                                 T
            AC I O  N S
               T
                                                              Slam. Melee Weapon Attack: +6 to hit, reach 10 ft., one target.
            Multiattack. The ape makes two fist attacks.      Hit: 14 (3d6 + 4) bludgeoning damage.
            Fist. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:   An awakened tree is an ordinary tree given sentience
            6 (ld6 + 3) bludgeoning damage.                   and mobility by the awaken spell or similar magic.
            Rock. Ranged Weapon Attack: +5 to hit, range 2S/SO ft., one
            target. Hit: 6 (l d6 + 3) bludgeoning damage.    AXE BEAK
                                                              Large beast, unaligned
           A W AKENED SHRUB
            Small plant, unaligned                            Armor Class 11
                                                              Hit Points  9   (3dl 0   + 3)
                                                                     1
                                                              Speed SO ft.
            Armor Class 9
            Hit Points  10  (3d6)                               STR    DEX    CON     INT    WIS     CHA
            Speed 20 ft.
                                                               14  (+2)   12 (+l)   1 2   (+l)   2 (-4)   10 (+0)   s  (-3)
              STR    DEX    CON     INT    WIS     CHA
             3 (-4)   8 (-1)   11  (+O)   10 (+O)   10  (+O)   6 (-2)   Senses passive Perception l 0
                                                              Languages -
                                                                     1
                                                             Challenge  / 4  (SO XP)
           Damage Vulnerabilities  r e
                            fi
            Damage Resistances piercing
           Senses passive Perception l 0                     AC I O  N S
                                                                T
            Languages one language known by its creator
           Challenge 0  (10  P )                             Beak. Melee Weapon Attack: +4 to hit, reach S ft., one target.
                       X
                                                             Hit: 6 (ld8 + 2) slashing damage.
           False Appearance. While the shrub remains motionless, it is   An axe beak is a tall flightless bird with strong legs and
           indistinguishable from a normal shrub.            a heavy, wedge-shaped beak. It has a nasty disposition
                                                             and tends to attack any unfamiliar creature that
              T
           AC I O  N S                                       wanders too close.
                               +
           Rake. Melee Weapon Attack:  l   to hit, reach S ft., one target.
           Hit: l  ( l d 4 - l)  slashing damage.             OTH ER  N IMALS
                                                                     A
                                                              A book of this size can't contain statistics for every animal
           An awakened shrub is an ordinary shrub given
                                                                       u
           sentience and mobility by the awaken spell or      inhabiting yo r   D&D campaign world. However, you can
                                                              use the stat block of one animal to represent another easily
           similar magic.                                     enough. For example, you  can  use the panther statistics to
                                                              represent a jaguar, the giant goat statistics to represent a
                                                              buffalo, and the hawk statistics to represent a falcon.




                                                                         APPENDIX  A:  MISCELLA N  E  OUS  CRE;\TURES
   313   314   315   316   317   318   319   320   321   322   323