Page 319 - Monster Manual [11th Print]
P. 319
BABOON ACTIO N S
Small beast, unaligned Bite. Melee Weapon Attack: +O to hit, reach 5 ft., one creature.
Hit: 1 piercing damage.
Armor Class 1 2
Hit Points 3 (ld6)
Speed 30 ft., climb 30 ft. BLACK BEAR
Medium beast, unaligned
STR DEX CON !NT WIS CHA
1
8 (- ) 14 (+2) 11 (+O) 4 (-3) 12 (+ ) 6 (-2) Armor Class 1 1 (natural armor)
l
Hit Points 1 9 (3d8 + 6)
Senses passive Perception 1 Speed 40 ft., climb 30 ft.
1
Languages -
Challenge 0 (10 XP) STR DEX CON INT WIS CHA
1 5 (+2) 10 (+O) 14 (+2) 2 (-4) 12 (+1) 7 (-2)
Pack T a ctics. The baboon has advantage on an attack roll Skills Perception +3
against a creature if at least one of the baboon's allies is with n Senses passive Perception 3
i
1
5 feet of h e creature n d the ally isn't incapacitated. Languages -
t
a
AC I O N S Challenge 1/2 (100 XP)
T
Bite. Melee Weapon Attack: + 1 to hit, reach 5 ft., one target.
Hit: 1 ( 1 d 4 - 1) piercing damage. Keen Smell. The bear has advantage on Wisdom (Perception)
checks that rely on smell.
BADGER AC I O N S
T
Tiny beast, unaligned Multiattack. The bear makes two attacks: one with its bite and
one with its claws.
Armor Class 10
Hit Points 3 (ld4 + ) Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
1
2
Speed 0 ft., burrow 5 ft. Hit: 5 (ld6 + 2) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
STR DEX CON INT WIS CHA
4 (-3) 11 (+O) 12 (+l) 2 (-4) 12 (+1) 5 (-3) Hit: 7 (2d4 + 2) slashing damage.
D
Senses darkvision 30 ft., passive Perception 1 1 BLINK O G
Languages - Medium f e y, lawf u l good
Challenge 0 (10 XP)
Armor Class 3
1
Keen Smell. The badger has advantage on Wisdom (Perception) Hit Points 22 (4d8 + 4)
checks that rely on smell. Speed 40 ft.
ACTI O N S STR DEX CON I N T WIS CHA
1 2 (+l) 17 (+3) 12 (+l) 10 (+O) 1 3 (+l) 1 1 (+O)
Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target.
Hit: 1 piercing damage.
Skills Perception +3, Stealth +5
Senses passive Perception 3
1
BAT Languages Blink Dog, understands Sylvan but can't speak it
Tiny beast, unaligned Challenge 1/4 (SO XP)
Armor Class 1 2 Keen Hearing and Smell. The dog has advantage on Wisdom
Hit Points 1 ( l d 4 - 1 ) (Perception) checks that rely on hearing or smell.
Speed 5 ft., fly 30 ft.
ACTI O N S
STR DEX CON I N T WIS CHA
2 (-4) 1 5 (+2) 8 (-1) 2 (-4) 12 (+l) 4 (-3) Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.
Hit: 4 (ld6 + l) piercing damage.
Senses blindsight 60 ft., passive Perception 1 T e leport (Recharge 4-6). The dog magically teleports, along
1
Languages - with any equipment it is wearing or carrying, up to 40 feet to
Challenge 0 (10 XP) an unoccupied space it can see. Before or after teleporting, the
dog can make one bite attack.
Echolocation. The bat can't use its blindsight while deafened. A blink dog takes its name from its ability to blink in
and out of existence, a talent it uses to aid its attacks
Keen Hearing. The bat has advantage on Wisdom (Perception)
checks that rely on hearing. and to avoid harm. Blink dogs harbor a long-standing
hatred for displacer beasts and attack them on sight.
APPENDIX A : MISCELLANEOUS C R EATU RES

