Page 5 - Adventure Ideas
P. 5
missiNG shiNies birthdaY bummer
Premise. Mayor hires the PCs to find out why shiny and Premise. A wereraven has been leaving murderous
sometimes valuable items are going missing around town. presents on children’s birthdays, and the townsfolk think
The “Villain” is a kitten tabaxi rogue who likes shiny things it’s witchcraft. The wereraven lives in a multi-room
and merely needs to be taught morals. tree structure.
Villain. Tabaxi rogue Villain. Wereraven
Plot Hook. The mayor promises them shines. Minions. Swarms of Crows, Kenku
double the trouble Plot Hook. The party will be charged with deciding the fate
of two falsely accused townsfolk. Further investigation will
give both accused an alibi, and then they will discover clues
Premise. Escaped convicts, two dopplegangers, have fled to to the presence of the wereraven.
a cavern. Guards sent after them have disappeared without
any clue as to why. The dopplegangers are stealing things Grateful timiNG
they need from the nearby village.
Villains. Dopplegangers Premise. A kobold tinkerer has taken over a town, and
his clockwork creations patrol the streets. The oppressed
Plot Hook. The party is contracted by local law citizens fear their new government.
enforcement, or the village being stolen from.
Villain. Kobold Tinkerer
CheCk maGe Minions. Modrons
Premise. A monastery has been taken over by a mad mage. Plot Hook. An underground resistance run by the General
When players confront him, he offers to leave if they can Store owner will ask the party to aid in freeing the village.
beat him in a chess match. If the players agree, they are all He will offer a small cash reward, and a permanent discount
shrunken down and placed on a chess board. They play in his store.
“chess” against real monsters. If they win, the mage leaves.
the meat-eor
Villain. Archmage
Minions. Go wild, but loosely stick to a chess theme. Premise. A meteorite crashed into the ground next to a
village. Slowly, the people have been turning into cannibals
Plot Hook. A monk will beg the party to help him liberate as the meteorite is infecting their food.
his home. He will offer the party a paltry amount of money.
Minions. Grell, gibbering mouthers
rustY dustY Plot Hook. The Party is hired by the remaining townsfolk
who have trapped the cannibals in a barn.
Premise. A mining town has been having trouble with
rust monsters after finding a giant emerald. It is actually a
meteor that hit centuries ago, emitting magic that attracts Corrosive CompetitioN
the monsters.
Villains. Azer, Rust Monster, Magma Mephit, Fire Snake,
Villain. Rust Monster(s) Flying Sword
Plot Hook. The party will be hired by the local mining Premise. The Bronzebeards, a clan of azer, are trying to
company to assist in solving the problem. muscle in on the weapon and armor market in the local area.
Their primary competitors are a clan of dwarves known as
miNotaur mishap the Ironhands. In order to force the dwarves out of business
or make them relocate, the azer have been unleashing rust
Premise. A town is being terrorized by a minotaur’s ghost. monsters into the warehouse and storage areas where the
After investigating, the party will realize it is the spirit of dwarves keep their weapons.
an angry murder victim. If killed, the ghost just returns a Plot Hook. The dwarves cannot figure out where the rust
few minutes (1d6+2) later. Solving the murder and bringing monsters are coming from, even though they kill all they
justice allows the spirit to rest. He tripped and landed on his find. Thus, they have put out a call for adventurers to resolve
axe, but insists he was pushed. the issue before they are brought to ruin.
Villain. Skeletal Minotaur, reskinned as a ghostly minotaur
Plot Hook. The party can derive this information from the
innkeeper when securing lodging, or may simply stumble
upon the ghost as it rages about after dark.
RPG ADVENTURE IDEAS COLLECTION - THE DM LAIR 5

