Page 8 - Adventure Ideas
P. 8
the GorGiNG GalleoN iroN Wood
Premise. A living ship has been eating other ships off the Premise. A member of the local druid order has discovered
coast and you must find its harbor to stop it! The ship needs a way to make iron grow on trees, and the order is fighting
to return to his harbor and be docked at dawn every day for over whether it’s okay for druids to use this new organic
its wizard creator to extend its animation. metal. Additionally, this new source of iron is disrupting
the local economy and iron business, causing massive
Villain. Wizard (archmage); The ship has the stat block for unemployment and other disruptions in the local town.
a young blue dragon minus the breath weapons
Villain. Druids
Minions. Pirates (bandits, bandit captain)
Minions. Animated Plant Things (use shambling mound
Plot Hook. A sailor who escaped one of the eaten ships tells stat block)
the story at a tavern one night, and mentions that there must
be a massive treasure horde in the living ship’s belly from Plot Hook 1. Merchants approach the players and ask them
eating all the merchant ships. to put the new source of iron out of business to save their
town. They promise them money.
iN the laNd doWN pluNder Plot Hook 2. There is a large bounty on the druids who
know how to make these trees.
Premise. Yarrgh Grimfang, pirate captain, has abandoned
her ship and taken to the skies in a giant airship. She and her Plot Hook 3. A dwarven mining company is paying to
crew have been pillaging nearby villages. assassinate the druids to prevent them from destroying their
mining business.
Villain. Githzerai Enlightened
Minions. Githzerai lamia lookout
Plot Hook 1. The party was taken captive in the airship and Premise. A lamia is sending her cultist minions and
must take control to escape.
jackalwere lieutenants to kidnap young sacrifices for Graz’zt.
Plot Hook 2. The pirates kidnaped a notable NPC or a Villain. Lamia
player’s love interest.
Minions. Jackalweres and cultists.
kNives iN the dark Plot Hook. One of the kidnapped victims was a friend or
child of a friend of the PCs and the party must rescue them.
Premise. A band of werebat criminals has cast a Darkness
spell over the entire town, and is robbing people who dollkNapped
pass through.
Villain. Werebat wizard Premise. A little girl has lost her dolly and the PCs are tasked
with recovering it, though it turns out to be possessed. The
Minions. Werebat
players must either destroy the doll and replace it, or figure
Plot Hook 1. The players are traveling to the town or out a way to cleanse the doll.
the road they are traveling on passes through it, and they Villain. Bodak
discover it cloaked in magical darkness. When/if they travel
through, the werebats attack them. Plot Hook. The little girl will quite literally bump into the
party at a market while searching, and tell them they MUST
Plot Hook 2. There is a shortage of supplies available due to assist her in the search.
an interruption in the trade route because of the darkness.
The town mayor requests the adventurers’ aid.
lupiNe lost
Premise. A pack of werewolves are terrorizing a local town,
eating livestock and kidnapping townsfolk for ransom,
repeatedly.
Villains. Werewolves.
Plot Hook. The party enters town just after a werewolf raid,
in which the mayor’s son was taken.
RPG ADVENTURE IDEAS COLLECTION - THE DM LAIR 8

