Page 9 - Adventure Ideas
P. 9

flute sCoot booGie                                  the paNaCea of paiN

             Premise. A travelling minstrel group pied-pipered some of a   Premise. A warforged mad scientist has poisoned the
             town’s children away. The players must get the kids back, but   water supply of a major city, driving the population to trade
             there is a risk of being charmed themselves.        their strongest members as slaves for a temporary cure
                                                                 that he makes.
             Villain. Ring Master (reskinned Night Hag, replace Magic
             Missile with Charm Person)                          Villain. Archmage (reskin his spells as potions and
                                                                 contraptions)
             Minions. Minstrels (Reskinned bandits)
                                                                 Minions. Mongrelfolk, Flesh Golems
             Plot Hook. The party enters town the day after a traveling
             band of entertainers leave, and the party is hired to reclaim a   Plot Hook. Someone from the town tells the PCs about this
             number of entranced children.                       and requests their aid.

             mommY issues                                        maelstrom


             Premise. A necromancer has raised the dead children of a   Premise.  A fishing town on the coast has been nearly
             town and calls herself their mother. She wants to give the   destroyed by storms, as a merfolk cult of a dragon turtle has
             children an afterlife to enjoy, but the town is furious. Who   used a powerful ritual to turn the ocean into a raging storm.
             should the party help                               The PCs have to sail across the ocean to find the cultists,
                                                                 destroy the magic source of the ritual, and restore peace
             Villain. Necromancer/Townsfolk
                                                                 to the ocean.
             Plot Hook. When staying in a town, the party will be hired   Villain. Cultist Fanatic
             to investigate grave robbings of children who died from a
             disease. This will lead them to discover the children are being   Minions. Cultists
             ‘raised’ on a farm half a day from the village.
                                                                 Plot Hook. Displaced citizens will meet the party on the
                                                                 road, and tell them about the destroyed town and the
             GNomebodY’s problem                                 mysterious storms.


             Premise. A shield guardian has lost its owner and is causing   error 404: emotioN Not fouNd
             havoc in the streets of a town. The owner is a drunk gnome
             artificer who can be found in the town’s tavern.
                                                                 Villains. Gargoyles, Rug of Smothering, Flesh Golem, Clay
             Villain. Shield Guardian                            Golem, Animated Armor, Flying Swords
             Plot Hook. The mayor wants the PCs to find the owner who   Premise. A gnome artificer has been attempting to imbue
             can then put a stop to the shield guardian.         its constructs with emotions. However, the process hasn’t
                                                                 been perfected quite yet, and the constructs are emerging
             that’s a Wrap                                       with faulty emotions. Their emotions change at random and
                                                                 are always at the extremes. For instance, a construct might
             Premise. A flute has been stolen, and the party must delve   become so sad that they weep and moan loudly throughout
             into a pyramid to retrieve it. There are nasty traps (swinging   the night, causing a local village to become alarmed. Or one
             razor blades, a room that fills with sand, etc). Several   might be angered and go on a rampage, destroying nearby
             mummies that live in the pyramid are responsible for having   farm houses.
             the flute stolen.                                   Plot Hook. A traveling bard was injured by a construct who
             Villains. Mummies.                                  was angry at his comedy routine. The construct also made off
                                                                 with the bard’s lute, and the bard is now looking to hire an
             Minions. Snakes, Swarms of Beetles, Zombies         adventuring party to get the lute back.

             Plot Hook. An old man tasks the PCs with retrieving his
             Flute of Mummy Summoning from within a pyramid. He   haGGliNG iN CirCles
             offers a good amount of money, and the loot gained in
             the pyramid.                                        Villains. Green hag, sea hag, night hag, shadows, flaming
                                                                 skulls, troll, shadow-casting mastiffs, cult fanatics
                                                                 Premise. A coven of hags has abducted a druid circle from
                                                                 a nearby forest. Hidden in the forest are Great Stones
                                                                 possessing great power, but only the druids know where they
                                                                 are located. The hags desire the power of these stones to fuel
                                                                 their magic and brewing. They have abducted the druids to
                                                                 extract this information.



                                    RPG ADVENTURE IDEAS COLLECTION - THE DM LAIR                                    9
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