Page 7 - Adventure Ideas
P. 7
tier tWo: (5-10) - djiNNi aNd toNiC
heroes of the realm Premise. A goblin named Pikwik found an old, moldy boot,
and unbeknownst to him, it was the home of a djinni who
had been trapped there centuries ago by a mad wizard. The
the raveN priest goblin is now using the djinni to take control of his goblin
tribe and send them on raiding parties into the local town.
Premise. An evil priest, Titholis, and a fallen paladin, The
Dark Raven, have opened a training academy to raise up the Villains. Goblin, djinni, air elementals
next generation of Villains. Plot Hook. The bugbear chieftain who previously ruled the
Villains. War priest, Blackguard goblin tribe hires the adventurers to take care of Pikwik and
his djinni friend, so that he can rule the tribe once again and
Minions. Veteran, Mage, Bard, Priest, Swashbuckler put an end to the raiding parties.
Plot Hook. The Dark Raven gets his “sparring partner”
supply from a local slave trader who kidnapped a person dear baNshee, baNshee oN the Wall, Who
to one of the party members. is the most uNdead of them all?
ashes to ash Premise. A cursed mirror in the castle of a king summons
incorporeal undead creatures within a five-mile radius every
Premise. A Circle of Wildfire druid, Ash Emberges, is using time the queen looks into it. Furthermore, the influence of
creatures from the elemental plane of fire to create wildfires this mirror has turned the queen herself into a banshee, and
throughout the region. His aim is to purge nature of old, now the castle and much of the town have been overrun
corrupt life and bring on a new age of growth. with incorporeal undead.
Villain. Druid Villains. Banshee, ghosts, wraiths, specters
Minions. Fire Elemental, Magma Mephit, Salamander Plot Hook. The king has fled from the castle and city,
seeking out adventurers who can rid his kingdom of the
Plot Hook. Local communities hire the party to stop undead, dispel the curse, and return his queen back to him in
the druid, as their homes and villages are also being her original form.
burned down.
truffle iN paradise seeds of Wrath
Premise. A clan of halflings that dwell in a forest have a Premise. The desert is encroaching upon a kingdom, and
vibrant and extensive mushroom patch that they grow. This a king’s advisors have told him of magical seeds that, when
mushroom patch expanded to include a treant who has been planted, will cause new growth in the soil and push the
dormant for years. Recently, the treant woke up and, under desert back. However, these magical seeds are guarded by a
the influence of the hallucinogenic mushrooms growing on group of covetous dark druids that won’t give them up freely.
its trunk, went on a rampage through the halfling village. Villain. Archdruid
The treant is now gathering and awakening more creatures
of the forest under the mad delusion of creating the Great Minions. Tomb tapper, Flesh golem
Mushroom Empire that will encompass the entire forest. Plot Hook. The king hires the adventurers to retrieve these
Villain. Treant magical seeds.
Minions. Myconid, Awakened Tree, Awakened Shrub, lost aNd fliNd
Shambling Mound, Corpse Flower, Vegepygmy
Plot Hook. A local tavern known for its succulent Premise. King’s son and heirs was kidnapped. The king
mushroom dish, Truffle Stuffed Portabella Pizza, has lost its will pay for safe return of son, and will pay double if the
main supplier of mushrooms—the halfling village—and needs kidnapper’s head returns un-safely with the son.
some adventurers to find out what’s going on and get the Villain. Flind
mushroom trade back on track.
Minions. Gnolls
Plot Hook. There is a reward poster explaining the problem
and the reward: 500 gp.
RPG ADVENTURE IDEAS COLLECTION - THE DM LAIR 7

