Page 13 - Eng Темная магия
P. 13

Monastic Traditions

             A few traditions of monastic pursuit are common in the   Toll of the Mystic
                                                                At 6th level, you gain the ability to convert your blood into a well
             monasteries scattered across the multiverse. Most monasteries   of energy. Whenever you spend your ki points, you can choose to
             practice one tradition exclusively, but a few honor all the   expend a number of hit points equal to the number of ki points
             traditions and instruct each monk according to his or her aptitude   spent. If you do so, until the start of your next turn you gain a
             and interest. All the traditions rely on the same basic techniques,   bonus to your speed equal to 10 times the number of hit points
             diverging as the student grows more adept. Thus, a monk need  expended.
             choose a tradition only upon reaching 3rd level.
             Way of the Bloodied Fist                           Transfusion
                                                                Beginning at 11th level, whenever you hit a creature with one of
             Monks of the Way of the Bloodied Fist follow a tradition that   the attacks granted by your Flurry of Blows while you are below
             teaches them to control their own life force, as well as the life   half your hit point maximum, you regain 1d4 hit points. If the
             force of their foes. By focusing their ki, they exert control over   attack scores a critical hit, you instead regain 2d4 hit points.
             blood - a powerful tool that is not to be underestimated. Their   Dominion of Blood
             monasteries practice in secret in dark caves and high mountains,
                                                                At 17th level, you can take complete control of a creature by
             out of the eye of the common people, and their members only
             leave for the rare missions ordered by only the most desperate.  manipulating its blood. When you hit a creature with an unarmed
                                                                strike, you can spend 3 ki points to attempt to grasp control over
                 Many monks of this tradition are covered in scars - some
             self-inflicted in their training, and others earned in battle. The   that creature. The creature must succeed on a Constitution saving
                                                                throw or fall under your control.
             monks often use their mystic energies to manipulate these scars,
             forming them into complex designs and symbols to represent their       On every subsequent turn after assuming control, you must use
                                                                your action to take total and precise control of the target. Until the
             unique ki powers.
                                                                end of your next turn, the creature takes only the actions you
             Sanguine Arts                                      choose, and doesn't do anything that you don't allow it to do.
             Starting when you choose this tradition at 3rd level, you can use   During this time, you can also cause the creature to use a reaction,
             your ki to duplicate the effects of certain spells. As an action, you   but this requires you to use your own reaction as well. If you do
             can spend 2 ki points to cast bloodburn, blood seal, or sanguine   not take this action at the start of your turn, the control ends
             rope without providing material components. Additionally, you   prematurely. This control can last for up to 1 minute.
             gain the bloodletting cantrip if you don’t already know it. You       Each time the target takes damage, it makes a new Constitution
             must still pay the hemomancy costs associated with each spell.  saving throw against the effect. If the saving throw succeeds, the
                                                                effect ends.
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