Page 207 - Lords of Madness: The Book of Aberrations
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The Topaz Order is not particularly secretive, but it is not   setting, the deities Tyr, Helm, or Torm serve as good patrons for
               large either. All but the most isolated clerics of Heironeous   the Holy Order of the Supernal Topaz Defenders. In the EBER-
               know of the order, but only those clerics who happen to serve in   RON setting, the Church of the Silver Flame boasts the greatest
               towns near chapter houses of the order know where members   number of topaz defenders, who are joined in their battles by
               can be found. Clerics of temples of Heironeous located in large   adherents of Boldrei and Dol Arrah of the Sovereign Host.
               cities (or large towns, if the region is subject to aberration activ-
               ity) host chapters. Clerics of temples in large towns (or larger  Encounters
               communities) can point inquirers toward likely locations for   Topaz guardians are most commonly encountered as potential
               Topaz Order chapter houses, while clerics of temples in smaller   allies for the heroes, especially when the heroes are taking on
               towns must ask their fellows in larger or more centrally located

                                                                 mind flayers or other master aberrations. On occasion, topaz
      CHAPTER 9  THE ABERRATION   HUNTER  TOPAZ GUARDIAN LORE    guardians  might  attempt  to  discourage  adventurers  from
               shrines to find out where inquiries should be directed.

                                                                 provoking aberrations that are too strong to be dealt with.
                                                                 For example, a topaz guardian might try to stop a party from
                                                                 unsealing a portal leading to a powerful mind flayer stronghold

               The Topaz Order is closely affiliated with the church of Hei-


               roneous. Characters who succeed on a Knowledge (religion)
                                                                   A sample topaz guardian appears in the description of the
               check  can  learn  the  following  information,  including  the   if he doesn’t think he can defeat the mind flayer response.
               information from lower DCs.                       Topaz Order on page 221.
                 DC 10: “The church of Heironeous sponsors a knightly
               order known as the Topaz Order.”
                 DC 15: “Knights of the Topaz Order are dedicated to fighting                       MAGIC


               evil monsters such as mind flayers or aboleths. Members of   While  master  aberrations  have  unique  and  deadly  spells
               the Topaz Order work to organize the defenses of humankind   and magic items all their own, humanoids associated with
               against these monsters, and they mount expeditions to go   aberrations—alienists, cultists, minions, spies, or dedicated
               underground and burn out any outposts they find.”  hunters—also wield specialized magic in the service of or in

                 DC 20: “The elite champions of the Topaz Order are known   opposition to the master aberrations. Aberration deities spawn
               as topaz guardians. Each one carries a special topaz diadem, a   horrible new cleric domains that some cultists make use of;
               magic gem that protects him against evil magic. They’re experts   both aberration spellcasters and aberration hunters create new
               in fighting mind flayers and other aberrations.”    spells of all sorts; and finally, aberrations know the secrets of



                 DC 30: Characters who achieve this level of success learn   many magic items, including various grafts and “improve-


               important details about specific guardians, their exploits, and   ments” that are sometimes inflicted on humanoids.
               their enemies.                                      Spells marked with an asterisk (*) are found in this chapter.
              TOPAZ GUARDIANS IN THE GAME                      BARD SPELLS
               The Topaz Order serves as an excellent patron or sponsor for  3rd-Level Bard Spell
               adventuring parties fighting aberration threats. Even if none   Invoke the Cerulean Sign*: Aberrations become sickened,

               of the PCs belong to the order, farsighted members always look   nauseated, dazed, or stunned.
               out for good-hearted and capable heroes who can be rallied
               against aberration incursions.                  5th-Level Bard Spell
                 The topaz guardian prestige class appeals to players who like   Morality Undone*: Subject becomes evil.
               to roleplay virtuous and determined heroes, such as paladins or
               lawful good clerics or monks. Make sure you give the player the  CLERIC SPELLS
               opportunity to be pious, dedicated, and courageous in the face  2nd-Level Cleric Spells
               of the foulest horror. The player of a topaz guardian doesn’t want   Darkbolt*: Deals 1d8 damage/2 levels and stuns 1 round.
               to deal with a quagmire of moral ambiguities and hard choices;   Detect Aberration*: Detect the presence of aberrations.
               he wants the opportunity for his character to confront evil and
               pound it into jelly with his bastard sword. Your adventures don’t  3rd-Level Cleric Spell
               have to be simple-minded or absolutely lacking in shades of   Invoke the Cerulean Sign*: Aberrations become sickened,
               meaning—make sure you don’t run too many adventures that   nauseated, dazed, or stunned.
               force the PC to choose between evils or make it impossible for
               him to act courageously and confidently.         4th-Level Cleric Spell

                                                                 Damning  Darkness*:  Darkness  deals  either  2d6  or  1d6
              Adaptation                                           damage per round.
               While the Topaz Order is presented as an arm of the temple of
               Heironeous here, there is no reason you couldn’t make them  5th-Level Cleric Spell
               followers of any lawful good deity. In the FORGOTTEN REALMS  Morality Undone*: Subject becomes evil.
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