Page 224 - Lords of Madness: The Book of Aberrations
P. 224
Trembling hands have recorded horrifying stories of encounters
with aboleths, beholders, mind flayers, and other aberrations.
The victims of these alien creatures are quickly overwhelmed
by mind-numbing terror—their only comfort is the hope for a
quick death.
®
This supplement for the D&D game presents a comprehensive
look at some of the most bizarre creatures ever to invade the
world of fantasy roleplaying. Along with information about the
physiology, psychology, society, and schemes of these strange
beings, you’ll find spells, feats, tactics, and tools commonly
employed by those who hunt them. Lords of Madness: The
™
Book of Aberrations also provides new rules, prestige classes,
monsters, sample encounters, and fully developed NPCs ready
to instill fear in any hero.
To use this supplement, a Dungeon Master also needs the
TM
TM
TM
Player’s Handbook , Dungeon Master’s Guide , and Monster Manual .
A player needs only the Player’s Handbook.
ISBN 0-7869-3657-6
EAN
U.S. $34.95 177410000 Printed in the U.S.A.
Visit our website at www.wizards.com/dnd

