Page 82 - D&D - Player's Handbook
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by night. Paladins had always been small in number
                                                           among the Hellriders, but the Companion drew many to
                                                           Elturgard, and the best among them was named High
                                                           Observer to rule in the High Rider's place.
                                                             To maintain order among the many faiths of the pal-
                                                           adins, a special knighthood was created, named after
                                                           the Companion sun. These paladins swore to uphold the
                                                           Creed Resolute, an oath of service to Elturgard and all
                                                           good people. And thus Elturgard now has both the Com-
                                                           panions and the Hellriders.
                                                             The post of High Observer is no longer occupied by a
                                                           paladin, but by a priest of Torm named Thavus Kreeg,
                                                           and this to me seems fitting. Paladins should be out in
                                                           the world, using their divine gifts for the good of all,
                                                           not signing documents behind some desk or dithering
                                                           with dignitaries. High Observer Kreeg has ruled wisely
                                                           and well these past forty years or so, but as a short-
                                                           lived human, he is nearing the end of his years. When
                                                           he passes or can no longer cope with the demands of
                                                           his office, I hope that Elturgard can make a smooth
                                                           transition to equally strong leadership. It is during such
                                                           change and the struggles for power that result that
                                                           humans often stray from the righteous path. Perhaps
                                                           the light of the Companion will show them the way.
                                           TH E  CRE ST
                                         OF  ELTURGARD
                                                           ELTUREL'S  GUARD
                                                           Sometimes called the Kingdom of Two Suns, Elturgard
                                                           encompasses Elturel, Triel, Scornubel, Soubar, and
                                                           Berdusk. It also claims and protects many small villages
                                                           and farms strung along the roads and rivers in the West-
         that brought about the nation of Elturgard, and perhaps   ern Heartlands.
         that divine provenance will preserve it.            The heraldry of Elturgard-the sun and a smaller com-
           It began, as all the great stories do, in darkness. Half a   panion sun surrounded in a blaze- is familiar to many
         century ago, the city of Elturel was a petty power. It had   of us along the roads that lead to and through Elturgard,
         claimed its neighbors' territory under various excuses,   for it also blazons the armor and flags of its two groups
         putting them under "Elturel's Guard." Then, the city's   of guardians, the Hellriders and the Companions.
         leader, its High Rider, was revealed to be a vampire. The   It might be fairly said that the only reason Elturgard
         extent of the vampire's network of charmed servants,   can exist as a nation is because of these knights, for it
         undead allies, and willing sycophants took the Hellrid-  faces threats from all around. The wilderness to the
         ers by surprise. An undead plague swamped Elturel,   south is home to ravenous monsters, and the serpent
         and although its Hellriders made some gains by day,   kingdom of Najara to the north routinely sends agents-
         in darkness the vampire and its minions inflicted cruel   both raiders and spies- to test the strength of Elturgard.
         losses. Each night the good people of Elturel prayed to   The knights can't afford to be anything but vigilant, and
         the gods that dawn might come more swiftly.       fortunately for the folk of Elturgard, they are just that.
           Then, on a particularly disastrous night when all   I regard crossing the border into Elturgard as a relief,
         seemed lost, dawn did come. A warm golden light   for it usually means the beginning of a safe haven, with
         suffused the city and surrounding lands, cast down   a need to set fewer guards at night. Many adventurers
         from a golden orb that hung unwavering in the sky, so   find good cause to visit Elturgard, whether pursuing
         bright that it seemed a new day had dawned. Caught   personal goals or seeking sanctuary from the dangers
         outside when this miracle appeared, the High Rider   that surround the small nation. Additionally,  the High
         and his vampire spawn burned away to dust, and the
         other undead quailed in its illumination. In short order,   FORT  MORNINCLORD
         Elturel was free.                                   Several years ago, the entire complement of paladins at
           When the true dawn came, the new sun remained.    Fort  Morninglord simply disappeared. The  High Observer
         And it stayed in the sky through the next night, and the   at the time ordered the fort,  a day's  ride west of Elturel,
         night after, and each night from then until now. While   to  be bricked up,  and the curious forbidden entrance, for
         some called it Amaunator's Gift, none could say what   fear of what evil they might release into the world. The fort
                                                             remains sealed today, and guards occupy a fortified  en-
         god granted them this boon. Most saw it as a companion
                                                             campment nearby. The camp serves as a base from which
          to the sun and to themselves, and so it is known as the   the paladins of Elturgard can patrol this area of the nation,
          Companion. This holy wonder brought pilgrims of all   and also as a deterrent to adventurers and other ne'er-do-
         kinds to Elturel. The devout, the curious, the afflicted-  wells who  might otherwise try to find whatever is trapped
          all came to bathe in its warmth and see its blessed light   in  the fort's depths.


          CHAPTER 2  I THE  SWORD  COAST AND THE  NORTH
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