Page 85 - D&D - Player's Handbook
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FIELDS  OF THE DEAD                                After that event, Dragonspear's ruins were occu-
                                                             pied by hobgoblins and myriad bands of bandits, until
           The expanse known as the Fields of the Dead has
                                                             Waterdeep and Baldur's Gate sent troops to root them
           been the battleground for myriad wars and skirmishes
                                                             out. Discovering that the portal yet existed, but unable
           over the centuries. It is said that the hills that dot the
                                                             to destroy it, they established the Hold of Battle Lions,
           countryside here all hold the dead, and there is some
                                                             a fortified temple of Tempus, in an attempt to prevent
           measure of truth to that- many of the hillocks are
                                                             anything from coming through. In time, though, devils
           indeed barrows, raised to house the fallen dead of one   broke through new portals inside the castle's walls and
           faction or nation on either side of a war.  I have seen
                                                             overran the defenders.
           more than one such barrow, either broken open from
                                                              Then came the S econd Dragonspear War, more than
           the outside by those seeking lost treasures, or somehow
                                                             a century ago, during which a strange cloak of mist
           broken from within.                               settled over the castle, and the forces of Waterdeep
             The Fields of the Dead is a vast, rolling plain of
                                                             and Baldur's Gate once more attacked. This time, they
           windswept grasses that seems to go on to the hori-  defeated the devils, leaving the castle ruined and still
           zon in every direction. Regular travelers through the   cloaked in mists. At least one other time since then,
           area speak of the "whispers of the dead,"  the popular
                                                             the devils have punched back through, amassing other
           term for the sound that results when a breeze rustles   fell creatures to attack the nearby settlements (notably
           the grass. The wind almost always blows here, and it   Daggerford), but they have been fought off by adventur-
           isn't uncommon to smell salt in the air even dozens of   ers each time. The most recent stories tell of heroes
           leagues inland.                                   confronting Red Wizards of Thay and other devilry. I
             Though this land is uncivilized, it isn't barren. Even if   pray that this will be the last time such efforts are nec-
           many monsters hide in the tall grass or build burrows   essary,  but somehow, I think not.
           in the sides of the hills, the fields represent an opportu-  Today,  Dragonspear remains crumbled and mist-
           nity for shepherds and free folk to claim a plot that no   shrouded. Rumors say that the castle-seemingly
           one else has yet occupied. Small, stout farmhouses and   quiescent- has become home to undead horrors of some
           even a few walled enclosures that contain several such   sort, but no one seems terribly inclined to investigate
           dwellings can occasionally be found a short distance   such claims, so long as they don't threaten the folk who
           away from the roads and rivers that run through or near   live nearby. Some interested parties out of Baldur's Gate
           the Fields.
                                                             offered me more than a fair amount of coin to investi-
             The folk of this land are kind but wary,  usually willing
                                                             gate the truth of these rumors, though I demurred. I
           to share their wells or cisterns, and part with the goods   don't fancy myself an investigator or a spy, and I know
           they store away in return for goods in trade. I have met   better than to seek out whatever foulness might have
           a few who show greater hospitality,  letting strangers   taken hold in this place.
           make camp within the shelter of the low stone walls that
           surround their steadings. They are a good and honest   TROLLCLAWS
           people, by and large.
                                                             A tangled landscape of rough hills along the north-
             Away from the vicinity of these settlements, there are
                                                             ern edge of the Fields of the Dead, the Trollclaws are
           threats aplenty.  Small bands of nomadic humanoids
                                                             home to a great many of the regenerating, bloodthirsty
           traverse these grasslands, as do monsters from out of
                                                             beasts. Exactly what makes these hills such prime
           the Wood of Sharp Teeth to the south, the Trollclaws to
           the north, or the serpent kingdom of Najara to the east.   ground for trolls is unknown (and a favorite topic of
                                                             conversation around many of the campfires I've sat at
           Occasionally, one of the barrows bulges and vomits
                                                             while passing through or near this place), but there's
           forth undead, wakened by some instinct known only to
                                                             no doubt that they dwell here in great numbers.
           them, or a patch of terrain buckles and collapses in on
                                                               Those traveling south to Baldur's Gate or north out
           itself, revealing a sinkhole to warrens beneath.
                                                             of the Fields of the Dead typically travel through the
           DRAGONSPEAR CASTLE                                Trollclaws. The Trollclaw Ford, so named for obvious
                                                             reasons, is the only place for leagues that wagons can
           Though the structure is crumbled and perpetually   safely cross the Winding Water. Important as it is, the
           shrouded in mist, more than one of the caravans I've   site has been occupied by several forces over the years,
           guided through these lands have seen Dragonspear   as evidenced by the ruined remnants of forts and similar
           Castle from afar and expressed a desire to seek shelter
                                                             buildings nearby.  But those claimants have always fallen
           there. As I tell them at such times, it is better to seek
                                                             eventually to prolonged assaults by trolls. My advice is to
           shelter inside an opened tomb in these lands, and   avoid the region entirely, but if you can't,  keep a lit torch
           crawl in to huddle among the warrior dead within, than   handy at all times.
           to seek anything like sanctuary from Dragonspear.
             Built by an adventurer named Daeros after he found   HARTS VALE
           a wealth of gems in a sunken dwarven settlement,           -------
                                                             I have been to Hartsvale only once, and found it sur-
           Dragonspear Castle was erected above the very cav-
                                                             passingly beautiful each time. Its wonders are wild
           erns where that settlement- fallen Kanaglym- was
                                                             and untamed, with even the so-called civilization of
           interred. Two hundred years ago, sorcerous machina-
                                                             the place exuding a kind of primal beauty that is found
           tions brought about the fall of Daeros and the opening
                                                             nowhere else that I know of.
           of an infernal portal in the depths of the castle.
                                                                    CHAPTER 2  I THE  SWORD  COAST AND THE  NORTH
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