Page 159 - Tales from the Yawning Portal
P. 159

CHAPTER 5  I DEAD  TN  THAY

                                                                                                               of its turns, ending the effect on itself on a success.
                                                             this zone.
                                                                                                               creature can repeat the saving throw at the end of each
                                                             as well as a skeleton key that unlocks all the doors in
                                                                                                               5 (2d4) poison damage, and it is blinded for 1 minute. A
                                                           Keys. Shalok has a glyph key attuned to this zone,
                                                                                                               dom saving throw. On a failed save, the creature takes
                                                             party's triumph there.
                                                                                                               in this area takes damage, it must make a DC 15 Wis-
                                                             help the party. If  taken to the gatehouse, he awaits the
                                                                                                             Poisoned Shadows. Whenever a non-undead creature
                                                           Curran is eager to return home, but he is too weak to
                                                                                                             Creatures. Six shadows lurk here.
                                                             just assumed he had unnaturally good luck.
                                                             mora, since he never had any special powers. He alway
                                                             ago. He never considered himself to be a Chosen of Ty-
                                                                                                             black marble chamber.
                                                                                                             The shrine of binding takes up a large  portion of this  I  Curran was captured by the Red Wizards a few weeks
                                                             she is also seen as somewhat capricious.
                                                                                                               I
                                                             be a good deity who favors those who take bold action,
                                                                                                              this chamber.
                                                             the patron of all who take risks. Although considered to
                                                                                                              becomes dim light if it is produced in or carried into
                                                             is the goddess of good fortune, skill, and victory. She is
                                                                                                               from a source other than a spell of 3rd level or higher
                                                             otic good male halfling named Curran Corvalin. Tymora
                                                                                                             Light. This area has no light sources. Bright light
                                                           Chosen ofTymora. The Chosen of Tymora is a cha-
                                                                                                               102. TEMPLE OF SHADOWS
                                                           able outcome.
                                                           complishes a particularly spectacular and favor-
                                                                                                              gate that leads to the Temples of Anguish.
                                                             ,  If  a creature rolls a 20 on an ability check, it ac-
                                                                                                             White Gate. Beyond the doors to the west is a white
                                                           worst possible outcome of the attempted action.
                                                                                                              in this zone.
                                                             ,  If  a creature rolls a 1 on an ability check, it suffers the
                                                                                                              zone, as well as a skeleton key that unlocks all the doors
                                                           effect instead.
                                                                                                             Keys. The Red Wizard has a glyph key attuned to this
                                                           of the effect that caused the saving throw suffers the
                                                                                                              remaining here as prey.
                                                           If  a creature rolls a 20 on a saving throw, the creator
                                                                                                              center point of each wall. The oozes treat all creatures
                                                           from a spell.
                                                                                                              out to touch the walls, producing two gray oozes at the
                                                           the worst possible effect, such as maximum damage
                                                                                                              The acid consumes him utterly as unholy energy pulses
                                                             ,  A creature that rolls a 1 on a saving throw suffers
                                                                                                              on himself while screaming his devotion to Ghaunadaur.
                                                           damage die twice instead of  just once.
                                                                                                              must die. As an action, Therzt casts Me/f's acid arrow
                                                             ,  A creature that scores a critical hit can roll the extra
                                                                                                              demonstrated in being captured and declares that he
                                                           the damage from its attack.
                                                                                                             If  he is freed, Therzt babbles about the weakness he
                                                           A creature that rolls a natural 1 on an attack roll takes
                                                                                                              destruction due to monstrous causes, particularly oozes.
                                                                                                              and unknowable deity that desires living sacrifice and
                                                             more in this area:
                                                                                                              ciety dominated by females. Ghaunadaur is a malignant
                                                           Curse of  Fortune. High and low d20 results matter
                                                                                                              male drow that seek power outside the confines of a so-
                                                             piece of lore if he's allowed to flee to the gatehouse.
                                                                                                              Ghaunadaur is a strange god worshiped primarily by
                                                             him, he surrenders. He offers his skeleton key and one
                                                                                                              is a sickly and chaotic evil male drow named Therzt.
                                                             the Red Wizard, is a coward. If  the fight goes badly for
                                                                                                             Chosen ofGhaunadaur. The Chosen of Ghaunadaur
                                                             dix B) works here, guarded by a flesh golem. Shalok,
                                                                                                              feet. The attack roll is made with advantage.
                                                           Creatures. A Red Wizard necromancer (see appen-
                                                                                                              nity attack as if made by a gray ooze with a reach of 15
                                                           this hall. To the west is a black gate.
                                                                                                             Ooze Walls. The first time a creature moves within 15
                                                                                                              feet of any wall on a turn, that act provokes an opportu- l
                                                             l  plays out across the white-and-gold marble floor of
                                                           and
                                                                                                              ters even when she is losing.
                                                                                                              ard, is especially cruel and likely to toy with the charac-
                                                           A pattern of shadow swirls around a shrine of binding
                                                                                                              longer immune to being charmed. Myrra, the Red Wiz-
                                                                                                              derstand basic communication in Common, and are no
                                                             103. TEMPLE OF FORTUNE
                                                                                                              monsters, except that they have Intelligence 5, can un-
                                                                                                              tient oozes are the same as normal versions of such
                                                             to absolute evil in these great halls.
                                                                                                              oozes and two sentient ochre  jellies to guard her. Sen-
                                                             The magic of Szass Tam turns different facets of chaos
                                                                                                              B) works here, with a wight leading two sentient gray
                                                                                                             Creatures. A Red Wizard transmuter (see appendix
                                                             TEMPLES  OF TURMOIL
                                                             the Temples of Turmoil and with the Temples of Nature.
                                                                                                             shudder occasionally. To the northeast is a black gate.
                                                             sages. At the junction is a white gate that connects with
                                                                                                             The walls  in  this hexagonal  hall of gleaming gray marble  I  ridor that runs southwest and joins with two other pas-
                                                                                                               I
                                                           White Gate. The doors to the south open onto a cor-
                                                             who travel and work in darkness.
                                                                                                              101.  TEMPLE OF OOZE
                                                             He was worshiped as a comforter and protector of those
                                                             shiped by humans in southern lands such as Calimshan.
                                                                                                              the shrines in the Temples of Oppression.
                                                             darkness and underground places once primarily wor-
                                                                                                              The dark of living night and deadly abominations fuels
                                                             o ic evil female drow named Ashdra. Ibrandul is a god of
                                                                                                              TEMPLES  OF  OPPRESSION
                                                           Chosen oflbrandul. The Chosen of Ibrandul is a cha-
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