Page 157 - Tales from the Yawning Portal
P. 157

CHAPTER 5  I DEAD  IN THAY




                                                             the Venomous Touch trait (see below).
                                                                                                               flow of magical energy. A character can make multiple
                                                             are immune to the Dark Mist, and the Red Wizard has
                                                                                                               disable key arcane runes, or Intelligence to disrupt the
                                                             dix B) works here, guarded by a helmed horror. They
                                                                                                               smash the pillars, Dexterity to remove elements and
                                                            Creatures. A Red Wizard necromancer (see appen-
                                                                                                               ing three successful DC 15 ability checks: Strength to
                                                                                                               standing on the shrine may disable its magic by mak-
                                                                                                               shrine is the same in each area. Characters who are
                                                            black gate.
                                                                                                             Disabling a Shrine. The process for disabling a
                                                            with  a dark mist that burns the eyes. To the north is  a
                                                                                                               Chosen bound inside it is freed.
                                                            The air in  this white marble chamber hangs heavy
                                                                                                               disabled, its magical effect in the area ends, and the
                                                                                                               another place and how to disable it. When a shrine is
                                                                                                               it channels the life essence of the trapped Chosen to
                                                             98. TEMPLE OF POISON
                                                                                                               to intuit the effects of a working shrine, including how
                                                                                                               A successful DC 10 Wisdom check allows a character
                                                             have been imprisoned in these chambers.
                                                                                                               help to obfuscate the location of the Phylactery Vault.
                                                             The Chosen of deities who are associated with torment
                                                                                                               details) and throughout the complex-in particular they
                                                             TEMPLES  OF ANGUISH
                                                                                                               and light within its area (see each area descriptions for
                                                                                                               trapped Chosen, each shrine creates magical effects
                                                             ual can't enable others to accompany it.
                                                                                                             Effects of  a Shrine. Channeling the energy of the
                                                             through the gates in the dungeon, although that individ-
                                                                                                               force damage.
                                                             of the Chosen. A Chosen needs no glyph key to move
                                                                                                               knocked prone next to the shrine and takes 5 (2d4)
                                                            The magic of the Doomvault resonates within all
                                                                                                               as difficult terrain. On a failed check, the creature is
                                                             other agents of that Chosen's deity.
                                                                                                               this check succeeds by 5 or more, the shrine counts
                                                             Chosen can later bring the characters into conflict with
                                                                                                               quires a successful DC 10 Charisma check, and unless
                                                             adventure in a continuing campaign, killing a helpless
                                                             saving throws with a +O modifier. If  you plan to use this
                                                                                                    MAP  5.11:  TEMPLES  OF  EXTRACTION
                                                             sen has AC  10, has 5 hit points, and makes checks and
                                                            If  combat statistics become necessary, a helpless Cho-
                                                             nities for interesting interactions.
                                                             freed. Take advantage of this situation to create opportu-
                                                             and good-aligned characters might balk at seeing them
                                                            Many of the helpless Chosen are thoroughly evil,
                                                             no information about the dungeon.
                                                             how they came to be in the Doomvault, so they can offer
                                                             pose no real danger. The Chosen have no memory of
                                                             physically and mentally weakened to the point that they
                                                             adversaries, but the binding ordeal leaves most of them
                                                             Szass Tam. Some of these Chosen would be deadly
                                                             Chosen of the gods is being drained to grant power to
                                                             In each area of the Temples of Extraction, one of the
                                                             THE CHOSEN
                                                             will hP. t<1kPn  tn thP Phyl<1rtPryV<111lt
                                                             black gates in the Temples of Extraction, and the user
                                                             accomplished, any glyph key can be used on any of the
                                                             scribed at the beginning of this adventure). Once that is
                                                             other sectors must be disrupted simultaneously (as de-
                                                            In order to create that overload, six black gates in
                                                             the vault itself.
                                                             tion where the power of the Chosen is being directed-
                                                             loaded, those gates will attune themselves to the loca-
                                                             black gates in the Temples of Extraction can be over-
                                                             Phylactery Vault. The character understands that if the
                                                             the black gates in this sector work together to shield the
                                                             gence 1Arcana) check discerns how these shrines and
                                                             examines the shrine and succeeds on a DC 15 Intelli-
                                                             Binding has been disabled, a character who closely
                                                            Reaching the Phylactery Vault. Once a Shrine of
                                                             ing - 2d4) force damage.
                                                             p  shed off the shrine and knocked prone next to it, tak-
                                                             =ailed check, the character who attempted the check is
                                                             c· ec ·  of the same type or any combination. On any
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