Page 56 - Tales from the Yawning Portal
P. 56
Creature. Area 43, area 46, and all the rooms marked
Some of the bones at the foot of the altar stir and form 44 are now the demesne of the dwarf mage Arundil,
nto a pair of towering skeletons clutching greatclubs. who lingers as an insane ghost.
The dead ore warrior looks up at you and grins evilly, The ghost relentlessly attacks anyone who enters its
green fire burning in its hate-filled eyes as it stands. territory (most likely in either area 43 or area 46) but
can't pursue characters who retreat beyond its domain.
If the ghost is turned, it flees to one of the empty rooms
Treasure. The ores looted the shrine after the fall of labeled as area 44.
~ undrukar, but two members of the previous expedi- Development. Arundil's ghost is tormented by grief
on fell to the undead defenders with valuables in their and shame over abandoning his kin to die (see area 47).
:x>ssession. Under a scattering of bones near the altar The spirit might be laid to rest if the characters can con-
an be found a sack that holds 280 gp and a bone case vince it that they have cleansed Khundrukar.
tlat contains a spell scroll of web and a spell scroll of
pider climb. 44. LOOTED ROOMS
Severak chambers in the Foundry were once living
--::-3. ENTRANCE TO THE DWARF-HALLS quarters, drawing rooms, barracks, armories, store-
~he dwarves of Khundrukar once resided in private rooms, and so on. Now they contain only smashed fur-
-ooms to the north of the great hall. When the ores niture and debris from the final battle, graffiti in the Ore
ame through, they cut down all the dwarves they found language, and skeletal remains of dwarves and ores.
and stripped the treasure out of the place. Treasure. Here and there a remnant of something
valuable can be salvaged from the trash. Roll a dlO the
first time a character searches a given room; on a result
.,.he door opens into a large chamber with a dark pool in
of 10, the character uncovers a semiprecious stone (see
;tie center. Bits of smashed furniture and other debris are the 10 gp Gemstones table in chapter 7 of the Dungeon
scattered about the floor. Hallways lead off to the east Master's Guide).
and the west.
45. SKELETON ROOM
A weird moaning fills the area, slowly becoming recog-
One of the smaller chambers once served as a small
n zable as Dwarvish curses. The sound rises to angry
barracks. Half a dozen dwarves perished here and were
shouting and grows closer. Then the translucent form of later animated by Arundil (see area 47). He ordered
an armored dwarf appears through a wall and attacks! them to defend their post against all intruders.
CHAPTER 2 I THE FORGE OF FURY
55

