Page 59 - Tales from the Yawning Portal
P. 59

MAP  2.G:  THE  BLACK  LAKE

            throw to catch itself on the ledge. On a failed save, a   hit points or fewer, she tries to escape through the pas-
            creature falls, takes 7 (2d6) bludgeoning damage from   sage in area 54.
            falling timbers and stones, and is caught in the river's   Negotiation. Nightscale isn't inclined to parley with
            current (see "Fast-Flowing Water," page 51).     the characters unless they surrender, give her all of
                                                             their treasure, and throw their arms and armor in the
            52. NIGHTSCALE'S LAIR                            lake. If the characters seriously injure her, Nightscale
            When the characters first approach the southeastern   might bargain to buy time so she can later move her
            shore of the lake, Nightscale is dozing on her hoard on   hoard. Only when she is near death does she abandon
            the island (area 53). The dragon is immediately alerted   her treasure.
            to their presence if the characters make noise, carry
            light sources, or trigger the collapse of the bridge. Oth-  53. NIGHTSCALE'S HOARD
            erwise, the characters don't draw the dragon's attention   When the characters come into view of the island for the
            unless they move all the way to the ledge directly south   first time, read:
            of area 53.

                                                               A short distance offshore sits a small isle thirty or forty
             The dilapidated bridge leads to another ledge that winds   feet across. Stalagmites thrust up at the ceiling above,
             southeast alongside a very large lake, apparently the   and the dark waters lap quietly at its shores. Several
             source of the underground river. The cavern is  quite   spots on its surface glimmer even  in the gloom, suggest-
             large; the lake's far shore is  lost in  shadow, and the   ing the promise of treasure to be had.
             echoes of water seem to indicate a very sizable cave.

                                                              Nightscale keeps her treasure on the small island in the
             Creature. When Nightscale becomes aware of intrud-  lake, and she spends most of her time resting here. If
            ers, the young black dragon slips into the water, quietly   the characters have avoided attracting her attention so
            swimming to a point near the three stepping stones   far and want to approach the island, they can do so qui-
            shown on the map. Any character watching the lake   etly if every character's Dexterity (Stealth) check meets
            can make a Wisdom (Perception) check contested by   or exceeds the dragon's passive Perception score.
            the dragon's Dexterity (Stealth) check. On a successful   Treasure. Nightscale has accumulated considerable
            check, the character catches a glimpse of a serpentine   wealth from her plunder of Khundrukar. Her hoard con-
            form moving in the darkness.                      tains 6,200 sp, 1,430 gp, two garnets worth 20 gp each,
              The dragon takes full advantage of her aquatic envi-  a black pearl worth 50 gp, a wand of magic missiles,
            ronment and never offers an easy target to enemies. She   a +2 greataxe bearing Durgeddin's smith-mark, a +l
            begins combat at a range of 20 to 30 feet, raising only   shield, a potion of healing, and a potion of flying.
            her head and part of her neck above the water (granting
            her three-quarters cover) and breathing acid. Then she   54. THE DRAGON'S PASSAGE
            submerges and waits for her breath weapon to recharge.   Beneath the surface of a small pool is an underwater
            Nightscale doesn't resort to melee combat unless she is   passage that links the Black Lake to the Dark Mere on
            confronted underwater. If the dragon is reduced to 40   the east side of the Stone Tooth. The submerged pas-
                                                              sage is about 700 feet long.





            CHAPTER 2  I THE FORGE  OF  FURY
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