Page 166 - World of Darkness
P. 166

being spotted, or he simply just lies on the ground. Re-  (see “Surprise,” p. 151). If the roll fails, the victim doesn’t
             gardless of the reason, it all boils down to going prone.  respond and his Defense is not applied to the attack. If
                Ranged attacks suffer a -2 penalty when the target is  your character intends to use a ranged attack against at
             prone.                                          the target, the reflexive Wits + Composure roll is still al-
                A standing attacker who uses a Brawl or Weaponry  lowed at the Storyteller’s discretion. Perhaps the target
             attack gets a +2 dice bonus to hit a prone target in close  could see the sniper out of the corner of his eye or in a
             combat. If an attacker approaches a prone target such that  reflection. If the intended target’s Wits + Composure roll
             he is about a yard away (within range to be considered in  succeeds, Initiative is rolled between combatants and De-
             close combat), and conducts a ranged attack at the tar-  fense applies against close-combat attacks.
             get, the attack receives the +2 bonus. The ranged          If your character attacks from the side or rear
             attack is also subject to the target’s Defense, though,  of an opponent in an established fight (Initia-
             even if it’s a Firearms attack. See “Firearms and        tive has been rolled all around), the attacker’s
             Close Combat,” p. 162, for more details.                   angle or vantage point offers no bonus. The
                Your character can willingly drop to prone                combatants are aware of each other and/
             as a reaction to ranged attacks or other                       or on their guard from all angles.
             events in his surroundings. Doing so
             constitutes his action for the turn.                                  Specified
             He may even go prone before his
             rotation in Initiative, if he has                                     Targets
             not yet acted in the turn.
             Thus, if an opponent                                                         Sometimes your
             draws a gun and starts                                                     character wants to di-
             firing on Initiative                                                       rect    an attack at
             12, your character                                                                 a particular
             with Initiative 8 can                                                              part of an
             go prone at the same                                                               opponent,
             time that the shots                                                                or at an ob-
             are fired (on 12). Your                                                           ject carried by
             character loses all                                                            an opponent in
             other actions for the                                                       order to achieve a
             turn, however. If he                                                       specific effect. Your
             goes prone before his                                                    character might want to
             normal stage of Initia-                                               shoot a gun-wielding robber
             tive, your character                                                in the hand, for example, or
             cannot move up to his                                            swing a tire iron to specifically hit
             Speed. He must “hit                                            an opponent in the head. The Story-
             the dirt” where he                                           teller imposes penalties to your attack roll
             stands. If he goes prone                                   based on the size of the intended target. A
             at his normal stage of Ini-                                torso might be at -1, a leg or arm -2, a head
             tiative, he may move up to                                -3, a hand -4 and an eye (or the “off” button
             his Speed and go prone in                                of a machine) -5. If no successes are gained,
             the same turn.                                          the attack misses altogether.
                If your character has al-                             The results of a successful attack are deter-
             ready acted in a turn, he can-                     mined by the Storyteller. A successful Strength +
             not go prone thereafter. Say he acts on Initiative 11. On  Athletics roll might be required for a victim to hold onto
             Initiative 7 in the same turn, someone with a gun and  a held object, with a penalty to the effort equal to the
             starts firing. Your character cannot go prone, because he  damage done in the attack. A successful attack staged on
             has already acted in the turn.                  a body part might ignore armor (see p. 166), because none
                Rising from prone is an action and must be performed  is worn there. A blow to the head with a blunt object that
             in its own turn. Your character could therefore rise from  normally inflicts bashing damage might inflict lethal dam-
             prone and remain stationary or rise from prone and move  age, or cause the victim to be stunned (see p. 167).
             up to his Speed in the same turn.                  Stake through the Heart: Ordinary people can rarely
                                                             identify the supernatural creatures they encounter, let
             Flank and Rear Attacks                          alone know their weaknesses. And yet, there are the clas-
                                                             sic Hollywood solutions to monsters: fire, garlic, religious
                If your character attacks from the side or rear of an  symbols — and a stake through the heart. Whether the
             unsuspecting target, a reflexive Wits + Composure roll is  last actually works or has any bearing on the heart is un-
             allowed for the target to recognize the imminent attack  known without extensive research or occult knowledge.


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                                        GENERAL COMBAT FACTORS-MOVEMENT-REAR ATTACKS
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